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March 7, 2015 07:40
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How to distort an actual image to create flag waving in the wind effect using html5 canvas
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | |
<html><head> | |
<title>HTML Canvas Flag Wave</title> | |
<style type="text/css" media="screen"> | |
body { background:#eee } | |
#flag { position:absolute; top:50%; left:50% } | |
</style> | |
<script type="text/javascript"> | |
var h = new Image; | |
h.onload = function(){ | |
var flag = document.getElementById('flag'); | |
var amp = 20; | |
flag.width = h.width; | |
flag.height = h.height + amp*2; | |
flag.getContext('2d').drawImage(h,0,amp,h.width,h.height); | |
flag.style.marginLeft = -(flag.width/2)+'px'; | |
flag.style.marginTop = -(flag.height/2)+'px'; | |
var timer = waveFlag( flag, h.width/10, amp ); | |
}; | |
h.src = 'gkhead.jpg'; | |
function waveFlag( canvas, wavelength, amplitude, period, shading, squeeze ){ | |
if (!squeeze) squeeze = 0; | |
if (!shading) shading = 100; | |
if (!period) period = 200; | |
if (!amplitude) amplitude = 10; | |
if (!wavelength) wavelength = canvas.width/10; | |
var fps = 30; | |
var ctx = canvas.getContext('2d'); | |
var w = canvas.width, h = canvas.height; | |
var od = ctx.getImageData(0,0,w,h).data; | |
// var ct = 0, st=new Date; | |
return setInterval(function(){ | |
var id = ctx.getImageData(0,0,w,h); | |
var d = id.data; | |
var now = (new Date)/period; | |
for (var y=0;y<h;++y){ | |
var lastO=0,shade=0; | |
var sq = (y-h/2)*squeeze; | |
for (var x=0;x<w;++x){ | |
var px = (y*w + x)*4; | |
var pct = x/w; | |
var o = Math.sin(x/wavelength-now)*amplitude*pct; | |
var y2 = y + (o+sq*pct)<<0; | |
var opx = (y2*w + x)*4; | |
shade = (o-lastO)*shading; | |
d[px ] = od[opx ]+shade; | |
d[px+1] = od[opx+1]+shade; | |
d[px+2] = od[opx+2]+shade; | |
d[px+3] = od[opx+3]; | |
lastO = o; | |
} | |
} | |
ctx.putImageData(id,0,0); | |
// if ((++ct)%100 == 0) console.log( 1000 * ct / (new Date - st)); | |
},1000/fps); | |
} | |
</script> | |
</head><body> | |
<canvas id="flag"></canvas> | |
</body></html> | |
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