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@minikomi
Created November 6, 2014 13:27
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gui example racket
#lang racket/gui
;;;
;;; WORLD
;;;
(define-struct world (lines))
(define the-world (make-world '((0 . 0) (0 . 300) (250 . 250) (150 . 176) (10 . 4) (280 . 10))))
;;;
;;; USER LAND
;;;
(define (on-mouse-event world event)
(if (and (send event get-left-down)
(send event moving?)
#; (send event button-changed?))
(let ((x (send event get-x))
(y (send event get-y)))
(make-world (cons (cons x y) (world-lines world))))
world))
(define (on-paint world dc)
(send dc draw-lines
(map pair->point (world-lines world))))
(define (pair->point p)
(make-object point% (car p) (cdr p)))
;;;
;;; SYSTEM
;;;
(define user:on-paint on-paint)
(define diagramframe (new frame% [label "paint"] [width 300] [height 300] [x 1000][y 300]))
(define paintcanvas%
(class canvas%
(inherit get-dc refresh)
(super-new)
(define/override (on-paint)
(send (get-dc) suspend-flush)
(user:on-paint the-world (get-dc))
(send (get-dc) resume-flush))
(define/override (on-event mouse-event)
(let* ([old-world the-world]
[new-world (on-mouse-event the-world mouse-event)])
(if (eq? old-world new-world)
(super on-event mouse-event)
(begin
(set! the-world new-world)
(refresh)))))))
(define paintcanvas (new paintcanvas% [parent diagramframe]))
(send diagramframe show #t)
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