Created
June 15, 2018 12:45
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| using System; | |
| using System.Diagnostics; | |
| using System.Threading; | |
| using System.Timers; | |
| namespace TryTiming | |
| { | |
| class Program | |
| { | |
| static void Main(string[] args) | |
| { | |
| //--- Stopwatch example | |
| Stopwatch stopwatch = new Stopwatch(); | |
| // Begin timing. | |
| stopwatch.Start(); | |
| // Run for roughly 1 second and plot the stopwatch time. | |
| for (int i = 0; i < 1000; i++) | |
| { | |
| Thread.Sleep(1); | |
| Console.SetCursorPosition(0, 0); | |
| Console.Write("Stopwatch: {0} msec", stopwatch.ElapsedMilliseconds); | |
| } | |
| // Stop timing. | |
| stopwatch.Stop(); | |
| // Write result. | |
| Console.ForegroundColor = ConsoleColor.Red; | |
| Console.SetCursorPosition(0, 1); | |
| Console.Write("Elapsed: {0} msec", stopwatch.ElapsedMilliseconds); | |
| Console.ResetColor(); | |
| stopwatch.Reset(); | |
| //--- Timer example | |
| System.Timers.Timer t = new System.Timers.Timer(1500); | |
| t.Elapsed += new ElapsedEventHandler(OnTimerElapsed); | |
| t.Enabled = false; // disabled at the beginning | |
| Console.SetCursorPosition(0, 2); | |
| Console.WriteLine("Press 'a' to exit."); | |
| Console.WriteLine("Press 'q' to disable timer."); | |
| Console.WriteLine("Press 'w' to enable timer."); | |
| Console.SetCursorPosition(0, 0); | |
| while (true) { | |
| ConsoleKey pressedKey = Console.ReadKey(true).Key; | |
| if (pressedKey.Equals(ConsoleKey.A)) | |
| { | |
| break; | |
| } | |
| if (pressedKey.Equals(ConsoleKey.Q)) | |
| { | |
| Console.SetCursorPosition(0, Console.WindowHeight-2); | |
| Console.ForegroundColor = ConsoleColor.Red; | |
| Console.Write(string.Format("{0,50}", "timer disabled")); | |
| Console.SetCursorPosition(0, 0); | |
| t.Enabled = false; | |
| } | |
| if (pressedKey.Equals(ConsoleKey.W)) | |
| { | |
| Console.SetCursorPosition(0, Console.WindowHeight-2); | |
| Console.ForegroundColor = ConsoleColor.Green; | |
| Console.Write(string.Format("{0,50}", "timer enabled " + DateTime.Now)); | |
| Console.SetCursorPosition(0,0); | |
| t.Enabled = true; | |
| } | |
| } | |
| } | |
| static void OnTimerElapsed(object sender, ElapsedEventArgs e) | |
| { | |
| Console.SetCursorPosition(0, 5); | |
| Console.Write($"Timer triggered at {DateTime.Now}"); | |
| Console.SetCursorPosition(0, 0); | |
| Console.SetCursorPosition(0, Console.WindowHeight - 2); | |
| Console.ForegroundColor = ConsoleColor.Red; | |
| Console.Write(string.Format("{0,50}", "timer disabled")); | |
| Console.SetCursorPosition(0, 0); | |
| ((System.Timers.Timer)sender).Enabled = false; // disable the timer after the initial trigger, t.Enabled = false; | |
| } | |
| } | |
| } |
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