Created
          August 6, 2020 15:13 
        
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    [PowerShell Script] Export default Minecraft assets with human readable resource name
  
        
  
    
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  | $objects_dir = "C:\Users\araki-mk\AppData\Roaming\.minecraft\assets\objects" # Full path to .minecraft/assets/objects | |
| $listjson = "C:\Users\araki-mk\AppData\Roaming\.minecraft\assets\indexes\1.16.json" # Full path to json file in .minecraft/assets/indexes | |
| $exportdir = "C:\Users\araki-mk\AppData\Roaming\.minecraft\assets\extracted" # Full path to export directory | |
| # =================== | |
| $json = Get-Content $listjson | |
| $list = ConvertFrom-Json -InputObject $json | |
| foreach ($r in $list.objects.psobject.Properties) { | |
| $fname = $r.Name | |
| $afname = $list.objects.$fname.hash | |
| $hash_dirname = $afname.Substring(0, 2); | |
| $from = $objects_dir + '\' + $hash_dirname + '\' + $afname; | |
| $to = $exportdir + '\' + $fname; | |
| $destdir = Split-Path $to -Parent; | |
| if (!(Test-Path -Path $destdir)) { $0_ = New-Item $destdir -Type Directory } | |
| Copy-Item -Path $from -Destination $to | |
| } | 
  
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