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Conway's Game of Life for Minecraft
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| --[[ mickkay/gol.lua | |
| Conway's Game of Life for Minecraft | |
| Created with Wizards of Lua Magic | |
| by MickKay | |
| ## How To Run this Spell Inside Minecraft? | |
| 1) Install the Wizards of Lua modification into your Minecraft game. | |
| Instructions available at http://www.wizards-of-lua.net/installation | |
| 2) Execute the following command from the Minecraft chat: | |
| /wol shared-file gist get 3398d37f4cf076a13773d3d496cad231 mickkay | |
| 3) Find some nice place and put a new command block there with | |
| the following contents: | |
| /lua spell:move("forward"); wol=require("mickkay.gol"); wol.random(32,32); wol.start(32,32) | |
| 4) Execute this command block. | |
| 5) To stop the game any time later please execute the following command: | |
| /wol spell break byName mickkay.gol | |
| Have fun! | |
| More infomation about Conway's Game of Life can be found at https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life | |
| --]] | |
| local pkg = {} | |
| local ALIVE = Blocks.get("obsidian") | |
| local DEAD = Blocks.get("wool") | |
| local readGen | |
| local createVectors | |
| local makeTorus | |
| local evaluate | |
| local log | |
| function Vec3:floor() | |
| return Vec3(math.floor(self.x),math.floor(self.y),math.floor(self.z)) | |
| end | |
| function pkg.random(length, width) | |
| for l=1,length do | |
| for w=1,width do | |
| if math.random() <0.5 then | |
| spell.block=ALIVE | |
| else | |
| spell.block=DEAD | |
| end | |
| spell:move("right") | |
| end | |
| spell:move("left", width) | |
| spell:move("forward") | |
| end | |
| spell:move("back", length) | |
| end | |
| function pkg.stripes(length, width, bw, ww, rot) | |
| for l=1,length do | |
| for w=1,width do | |
| if (l*rot+w)%(bw+ww)<bw then | |
| spell.block=ALIVE | |
| else | |
| spell.block=DEAD | |
| end | |
| spell:move("right") | |
| end | |
| spell:move("left", width) | |
| spell:move("forward") | |
| end | |
| spell:move("back", length) | |
| end | |
| function pkg.clear(length, width) | |
| for l=1,length do | |
| for w=1,width do | |
| spell.block=DEAD | |
| spell:move("right") | |
| end | |
| spell:move("left", width) | |
| spell:move("forward") | |
| end | |
| spell:move("back", length) | |
| end | |
| function pkg.start(length, width) | |
| spell:execute("wol spell break byName mickkay.gol") | |
| spell.name = "mickkay.gol" | |
| vecs = createVectors(length, width) | |
| nextGen = readGen(length, width) | |
| while true do | |
| local tStart = Time.realtime | |
| gen = nextGen | |
| nextGen = {} | |
| nextGen[0]={} | |
| nextGen[length+1]={} | |
| for l=1,length do | |
| nextGen[l]={} | |
| for w=1,width do | |
| local n = 0 | |
| for z=-1,1 do | |
| for x=-1,1 do | |
| if not (x==0 and z==0) then | |
| if gen[l+x] and gen[l+x][w+z]==1 then | |
| n = n + 1 | |
| end | |
| end | |
| end | |
| end | |
| local c = gen[l][w] | |
| local e = evaluate(c,n) | |
| nextGen[l][w] = e | |
| end | |
| end | |
| makeTorus(nextGen,length,width) | |
| for l=1,length do | |
| for w=1,width do | |
| spell.pos = vecs[l][w] | |
| if nextGen[l][w]==1 then | |
| spell.block=ALIVE | |
| else | |
| spell.block=DEAD | |
| end | |
| end | |
| end | |
| local tEnd = Time.realtime | |
| --log(tEnd-tStart) | |
| sleep(1) | |
| end | |
| end | |
| function createVectors(length, width) | |
| local res = {} | |
| res[0]={} | |
| res[length+1]={} | |
| for l=1,length do | |
| res[l]={} | |
| for w=1,width do | |
| res[l][w]=spell.pos | |
| spell:move("right") | |
| end | |
| spell:move("left", width) | |
| spell:move("forward") | |
| end | |
| spell:move("back", length) | |
| makeTorus(res,length,width) | |
| return res | |
| end | |
| function readGen(length, width) | |
| local res = {} | |
| for l=1,length do | |
| res[l]={} | |
| for w=1,width do | |
| if spell.block.name==ALIVE.name then | |
| res[l][w]=1 | |
| else | |
| res[l][w]=0 | |
| end | |
| spell:move("right") | |
| end | |
| spell:move("left", width) | |
| spell:move("forward") | |
| end | |
| spell:move("back", length) | |
| makeTorus(res,length,width) | |
| return res | |
| end | |
| function makeTorus(tbl, length, width) | |
| tbl[0]={} | |
| tbl[length+1]={} | |
| for l=1,length do | |
| tbl[l][width+1]=tbl[l][1] | |
| tbl[l][0]=tbl[l][width] | |
| end | |
| for w=1,width do | |
| tbl[length+1][w]=tbl[1][w] | |
| tbl[0][w]=tbl[length][w] | |
| end | |
| tbl[0][0]=tbl[length][width] | |
| tbl[0][width+1]=tbl[length][1] | |
| tbl[length+1][width+1]=tbl[1][1] | |
| tbl[length+1][0]=tbl[1][width] | |
| end | |
| function evaluate(c,n) | |
| if c == 1 then | |
| if n < 2 then | |
| return 0 | |
| elseif n == 2 or n == 3 then | |
| return 1 | |
| else | |
| return 0 | |
| end | |
| else | |
| if n == 3 then | |
| return 1 | |
| else | |
| return 0 | |
| end | |
| end | |
| end | |
| -- Logs the given message into the chat | |
| function log( message, ...) | |
| local n = select('#', ...) | |
| if n>0 then | |
| message = string.format(message, ...) | |
| end | |
| spell:execute([[ | |
| /say %s | |
| ]], message) | |
| end | |
| return pkg | |
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