Created
November 22, 2011 05:33
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playing around with canvas :)
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(function () { | |
// global | |
var w = this | |
, d = w.document | |
// valid attributes | |
, vattrs = {x:1,y:1,cx:1,cy:1,r:1,w:1,h:1,fill:1,path:1} | |
// path commands | |
, pathCommands = { | |
M: function (v) { | |
this.l.ctx.moveTo(v[0], v[1]); | |
}, | |
L: function (v) { | |
for (var i = 0, l = v.length; i < l; i += 2) { | |
this.l.ctx.lineTo(v[i], v[i + 1]); | |
} | |
}, | |
l: function (v) { | |
}, | |
V: function (v) { | |
this.l.ctx.lineTo(0, v); | |
}, | |
H: function (v) { | |
this.l.ctx.lineTo(v, 0); | |
} | |
}; | |
function L() { | |
if (!(this instanceof L)) { | |
return new L(); | |
} | |
var self = this; | |
this.canvas = L.createCanvas(arguments); | |
this.ctx = this.canvas.getContext("2d"); | |
this.elements = []; | |
this.events = {}; | |
this.canvas.onmousemove = function (e) { | |
var x = e.pageX - self.canvas.offsetLeft; | |
var y = e.pageY - self.canvas.offsetTop; | |
self.mouseOver(x, y); | |
} | |
} | |
L.prototype = { | |
circle: function (x, y, r) { | |
var attrs = {x: x || 0, y: y || 0, r: r || 0}; | |
// create circle element | |
var circle = E('circle', attrs, this); | |
circle.draw(); | |
return circle; | |
}, | |
rect: function (x, y, w, h, r) { | |
var attrs = {x: x || 0, y: y || 0, w: w || 0, h: h || 0, r: r || 0}; | |
var rect = E('rect', attrs, this); | |
rect.draw(); | |
return rect; | |
}, | |
path: function (p) { | |
var attrs = {path: p}; | |
var path = E('path', attrs, this); | |
path.draw(); | |
return path; | |
}, | |
// redraws all elements | |
redraw: function () { | |
this.clear(); | |
this.elements.forEach(function (el) { | |
el.draw(); | |
}); | |
}, | |
mouseOver: function (x, y) { | |
var self = this; | |
this.events.mo = this.events.mo || []; | |
this.events.mo.forEach(function (el) { | |
if (L.isInRange(el[0], {x:x, y:y})) { | |
el[1].call(el[0]); | |
} | |
}); | |
}, | |
// clears canvas | |
clear: function () { | |
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height); | |
this.ctx.beginPath(); | |
} | |
}; | |
// element | |
var E = function (type, attrs, l) { | |
if (!(this instanceof E)) { | |
return new E(type, attrs, l); | |
} | |
this.type = type; | |
this.attrs = attrs; | |
this.l = l; // leonardo | |
this.l.elements.push(this); | |
} | |
E.prototype = { | |
attr: function (args) { | |
for (key in args) { | |
if (vattrs[key]) { | |
this.attrs[key] = args[key]; | |
} | |
} | |
// redraw all elements | |
this.l.redraw(); | |
return this; | |
}, | |
draw: function () { | |
var a = this.attrs, | |
self = this; | |
this.l.ctx.beginPath(); | |
if (a.fill) { | |
this.l.ctx.fillStyle = a.fill; | |
} | |
// TODO test for type? | |
if (this.type == "circle") { | |
this.l.ctx.arc(a.x, a.y, a.r, 0, Math.PI * 2, true); | |
this.l.ctx.stroke(); | |
this.l.ctx.fill(); | |
} | |
if (this.type == "rect") { | |
this.l.ctx.rect(a.x, a.y, a.w, a.h); | |
this.l.ctx.fill(); | |
} | |
if (this.type == "path") { | |
this.attrs.path.forEach(this.processPath, this); | |
this.l.ctx.stroke(); | |
this.l.ctx.fill(); | |
} | |
this.l.ctx.closePath(); | |
}, | |
mouseover: function (callback) { | |
this.l.events.mo = this.l.events.mo || []; | |
this.l.events.mo.push([this, callback]); | |
}, | |
processPath: function (p) { | |
for (c in p) { | |
pathCommands[c].call(this, p[c]); | |
} | |
} | |
} | |
// create canvas | |
L.createCanvas = function (args) { | |
var c; | |
if (args.length == 4) { | |
if (L.isAllN(args)) { | |
c = d.createElement("canvas"); | |
c.style.position = "absolute"; | |
c.style.left = args[0] + 'px'; | |
c.style.top = args[1] + 'px'; | |
c.setAttribute('width', args[2]); | |
c.setAttribute('height', args[3]); | |
d.body.appendChild(c); | |
} | |
} | |
return c; | |
} | |
this.Leonardo = L; | |
L.version = 0.1; | |
L.toString = function () { | |
return "Leonardo ver. " + L.version; | |
} | |
L.isInRange = function (el, pt) { | |
if (el.type == "circle") { | |
var dx = el.attrs.x - pt.x; | |
var dy = el.attrs.y - pt.y; | |
return dx * dx + dy * dy <= el.attrs.r * el.attrs.r | |
} | |
else { | |
for (var c = false, i = -1, l = poly.length, j = l - 1; ++i < l; j = i) | |
((poly[i].y <= pt.y && pt.y < poly[j].y) || (poly[j].y <= pt.y && pt.y < poly[i].y)) | |
&& (pt.x < (poly[j].x - poly[i].x) * (pt.y - poly[i].y) / (poly[j].y - poly[i].y) + poly[i].x) | |
&& (c = !c); | |
return c; | |
} | |
} | |
L.is = function (type, obj) { | |
var clas = Object.prototype.toString.call(obj).slice(8, -1); | |
return obj !== undefined && obj !== null && clas === type; | |
} | |
L.isAllN = function (o) { | |
for (var i = 0, l = o.length; i < l; i++) { | |
if (!L.is("Number", o[i])) { | |
return false; | |
} | |
} | |
return true; | |
} | |
}).call(this); | |
// usage | |
var paper = new Leonardo(100, 100, 300, 300); | |
var circle = paper.circle(100, 100, 100); | |
circle.attr({x: 150, y: 150, r: 50, fill: "#ff0000"}).attr({x: 100}); | |
circle.mouseover(function () { | |
this.attr({fill: "#00ff00"}); | |
}); | |
var rect = paper.rect(0, 0, 100, 50); | |
rect.attr({fill: "#0000ff"}); | |
var path = paper.path([{M:[10, 10]},{L:[100,10,100,100,150,150,10,100,10,10]}]); | |
path.attr({fill: "#00ff00"}); |
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