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UIView extension which allows to get colour of any point inside
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// | |
// UIView+GetColor.swift | |
// SwiftPick | |
// | |
// Created by Maciej Banasiewicz, Michał Apanowicz on 06/07/14. | |
// | |
// | |
import UIKit | |
extension UIView { | |
func getColourFromPoint(point:CGPoint) -> UIColor { | |
let colorSpace:CGColorSpace = CGColorSpaceCreateDeviceRGB() | |
let bitmapInfo = CGBitmapInfo.fromRaw(CGImageAlphaInfo.PremultipliedLast.toRaw())! | |
var pixelData:UInt8[] = [0, 0, 0, 0] | |
let context = CGBitmapContextCreate(&pixelData, 1, 1, 8, 4, colorSpace, bitmapInfo) | |
CGContextTranslateCTM(context, -point.x, -point.y); | |
self.layer.renderInContext(context) | |
var red:CGFloat = CGFloat(pixelData[0])/CGFloat(255.0) | |
var green:CGFloat = CGFloat(pixelData[1])/CGFloat(255.0) | |
var blue:CGFloat = CGFloat(pixelData[2])/CGFloat(255.0) | |
var alpha:CGFloat = CGFloat(pixelData[3])/CGFloat(255.0) | |
var color:UIColor = UIColor(red: red, green: green, blue: blue, alpha: alpha) | |
return color | |
} | |
} |
I ran the code below on Swift 5 that is working very well. Thank you blogger!
func getColourFromPoint(point:CGPoint) -> UIColor {
let colorSpace:CGColorSpace = CGColorSpaceCreateDeviceRGB()
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue)
var pixelData:[UInt8] = [0, 0, 0, 0]
let context = CGContext(data: &pixelData, width: 1, height: 1, bitsPerComponent: 8, bytesPerRow: 4, space: colorSpace, bitmapInfo: bitmapInfo.rawValue)
context?.translateBy(x: -point.x, y: -point.y)
if let _context = context {
self.layer.render(in: _context)
}
let red:CGFloat = CGFloat(pixelData[0]) / CGFloat(255.0)
let green:CGFloat = CGFloat(pixelData[1]) / CGFloat(255.0)
let blue:CGFloat = CGFloat(pixelData[2]) / CGFloat(255.0)
let alpha:CGFloat = CGFloat(pixelData[3]) / CGFloat(255.0)
return UIColor(red: red, green: green, blue: blue, alpha: alpha)
}
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