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| const base64abc = [ | |
| "A", | |
| "B", | |
| "C", | |
| "D", | |
| "E", | |
| "F", | |
| "G", | |
| "H", | |
| "I", |
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| Boxxle(GameBoy) FAQ/Walkthrough | |
| version 1.0.0 by [email protected] | |
| Credit: https://gamefaqs.gamespot.com/gameboy/585643-boxxle/faqs/52416 | |
| Please do not reproduce this FAQ for profit without my prior consent. If you | |
| write a polite e-mail to me referring to me(and this FAQ) by name, then I | |
| will probably say OK. But if I ignore you that means no--and I am bad about | |
| answering e-mail. Sorry. |
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| Legend for Boxxle-style numeric maps | |
| ------------------------------------ | |
| Each level starts with two numbers, an implied wall surrounding the inner body. | |
| [width] | |
| [height] | |
| Then follow [height] lines of [width] digits each. | |
| Each digit represents a cell type: | |
| 1 = Floor (empty space) |
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| https://bisqwit.iki.fi/jsgames/peterbox/game.js | |
| https://grayskygames.com/sokoban/ | |
| https://lagged.com/api/play2/cave-sokoban/ | |
| https://www.ne.jp/asahi/ai/yoshio/sokoban/auto52/index.html | |
| https://sokoban-jd.blogspot.com/p/all-my-sokoban-collections.html | |
| https://sokoban.dk/previously-on-the-frontpage-2/the-frontpage-20182/ | |
| https://u.pcloud.link/publink/show?code=XZltAWkZXOvJQpySkOQ4OgVcPPUPDhtJQ8t7 |