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Builds a functional core inside an imperative shell.

M. Lanza mlanza

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Builds a functional core inside an imperative shell.
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mlanza / soko-levels.txt
Last active November 13, 2025 03:58
More sokoban levels
https://bisqwit.iki.fi/jsgames/peterbox/game.js
https://grayskygames.com/sokoban/
https://lagged.com/api/play2/cave-sokoban/
https://www.ne.jp/asahi/ai/yoshio/sokoban/auto52/index.html
https://sokoban-jd.blogspot.com/p/all-my-sokoban-collections.html
https://sokoban.dk/previously-on-the-frontpage-2/the-frontpage-20182/
https://u.pcloud.link/publink/show?code=XZltAWkZXOvJQpySkOQ4OgVcPPUPDhtJQ8t7
@mlanza
mlanza / boxxle-levels.txt
Last active November 13, 2025 03:43
Boxxle Level Data
Legend for Boxxle-style numeric maps
------------------------------------
Each level starts with two numbers, an implied wall surrounding the inner body.
[width]
[height]
Then follow [height] lines of [width] digits each.
Each digit represents a cell type:
1 = Floor (empty space)
@mlanza
mlanza / boxxle.txt
Last active November 13, 2025 03:44
Boxxle
Boxxle(GameBoy) FAQ/Walkthrough
version 1.0.0 by [email protected]
Credit: https://gamefaqs.gamespot.com/gameboy/585643-boxxle/faqs/52416
Please do not reproduce this FAQ for profit without my prior consent. If you
write a polite e-mail to me referring to me(and this FAQ) by name, then I
will probably say OK. But if I ignore you that means no--and I am bad about
answering e-mail. Sorry.
@mlanza
mlanza / verify-user.js
Last active December 28, 2023 12:06
Verify Supabase User in Cloudflare Worker
const base64abc = [
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H",
"I",