Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000| #! /bin/bash | |
| #guarantee you are in the directory you are in (src: http://stackoverflow.com/a/246128) | |
| cd -P "$(dirname "$0")" | |
| # basically traverse down all directories until you run across a | |
| # .git/.svn/.hg/.fslckout/CVS directory/file, then update/pull the directory (stop traversing) | |
| #updaterepo <folder type found> <path name to display> |
Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000Install from the AUR.
Following is a translation of a post by Kenta Cho (@abagames) about what he learned making 50 minigames in 2014. The original post is here:
http://d.hatena.ne.jp/ABA/20141223#p1
This translation is by Paul McCann (@polm23); please feel free to contact me with any comments or corrections.
... is that there isn't one.
| g_LastCtrlKeyDownTime := 0 | |
| g_AbortSendEsc := false | |
| g_ControlRepeatDetected := false | |
| *CapsLock:: | |
| if (g_ControlRepeatDetected) | |
| { | |
| return | |
| } |
| // Unity C# Cheat Sheet | |
| // I made these examples for students with prior exerience working with C# and Unity. | |
| // Too much? Try Unity's very good tutorials to get up to speed: https://unity3d.com/learn/tutorials/topics/scripting |