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#include "ofApp.h" | |
//-------------------------------------------------------------- | |
void ofApp::setup(){ | |
ofBackground(255); | |
ofEnableSmoothing(); | |
layoutPoints(); | |
} | |
//-------------------------------------------------------------- | |
void ofApp::update(){ | |
for(int i = 0; i < points.size(); i++) { | |
float xOffset = 0.1 * cos(TWO_PI * i / (float)points.size()); | |
float yOffset = -0.1 * sin(TWO_PI * i / (float)points.size()); | |
if(toggle) { | |
ofPoint p = points[i]; | |
p.x += xOffset; | |
p.y += yOffset; | |
} else { | |
ofPoint &p = points[i]; | |
p.x += xOffset; | |
p.y += yOffset; | |
} | |
ofPoint *pp = pointerPoints[i]; | |
pp->x += xOffset; | |
pp->y += yOffset; | |
} | |
} | |
//-------------------------------------------------------------- | |
void ofApp::draw(){ | |
drawInstruction(); | |
ofFill(); | |
ofTranslate(ofGetWidth() / 2, ofGetHeight() / 2); | |
ofSetColor(115, 19, 255); | |
// Draw points | |
for(int i = 0; i < points.size(); i++) { | |
float x, y; | |
if(toggle) { | |
ofPoint p = points[i]; | |
x = p.x; | |
y = p.y; | |
} else { | |
ofPoint &p = points[i]; | |
x = p.x; | |
y = p.y; | |
} | |
ofCircle(x, y, 10); | |
} | |
// Draw points stored as pointers | |
ofSetColor(19, 209, 255); | |
for(int i = 0; i < pointerPoints.size(); i++) { | |
ofPoint *pp = pointerPoints[i]; | |
ofRect(pp->x - 5, pp->y - 5, 10, 10); | |
} | |
} | |
void ofApp::drawInstruction() { | |
ofSetColor(30, 30, 30); | |
string message = "Press T to toggle manipulating reference or copy:\n\nCurrently manipulating: "; | |
message += (toggle ? "\"COPY\"" : "\"REFERENCE\""); | |
ofDrawBitmapString(message, ofPoint(40, 40)); | |
} | |
//-------------------------------------------------------------- | |
void ofApp::keyPressed(int key){ | |
if('t' == key) toggle = !toggle; | |
} | |
void ofApp::layoutPoints() { | |
int row = 10; | |
int col = 10; | |
int padding = 30; | |
toggle = false; | |
for(int i = 0; i < row; i++) { | |
float y = (i - row / 2.0) * padding; | |
for(int j = 0; j < col; j++) { | |
float x = (j - col / 2.0) * padding; | |
// Make normal ofPoint | |
ofPoint p(x, y); | |
points.push_back(p); | |
// Make ofPoint pointer | |
ofPoint *pp = new ofPoint(x, y); | |
pointerPoints.push_back(pp); | |
} | |
} | |
} |
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#pragma once | |
#include "ofMain.h" | |
class ofApp : public ofBaseApp{ | |
public: | |
void setup(); | |
void update(); | |
void draw(); | |
void layoutPoints(); | |
void drawInstruction(); | |
void keyPressed(int key); | |
vector < ofPoint > points; | |
vector < ofPoint* > pointerPoints; | |
bool toggle; | |
}; |
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