Created
October 30, 2016 22:50
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Creating Child Process With Spawn
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/*alwaysTalking.js | |
var sayings = [ | |
"You may delay, but time will not.", | |
"Tell me and I forget. Teach me and I remember. Involve me and I learn.", | |
"It takes many good deeds to build a good reputation, and only one bad one to lose it.", | |
"Early to bed and early to rise makes a man healthy, wealthy and wise.", | |
"By failing to prepare, you are preparing to fail.", | |
"An investment in knowledge pays the best interest.", | |
"Well done is better than well said." | |
]; | |
var interval = setInterval(function() { | |
var i = Math.floor(Math.random() * sayings.length); | |
process.stdout.write(`${sayings[i]} \n`); | |
}, 1000); | |
process.stdin.on('data', function(data) { | |
console.log(`STDIN Data Recieved -> ${data.toString().trim()}`); | |
clearInterval(interval); | |
process.exit(); | |
}); | |
*/ | |
var spawn = require("child_process").spawn; | |
var cp = spawn("node", ["alwaysTalking"]); | |
cp.stdout.on("data", function(data) { | |
console.log(`STDOUT: ${data.toString()}`); | |
}); | |
cp.on("close", function() { | |
console.log("Child Process has ended"); | |
process.exit(); | |
}); | |
setTimeout(function() { | |
cp.stdin.write("stop"); | |
}, 4000); |
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