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@lzlrd
lzlrd / wslg-guide.md
Last active May 4, 2026 22:22
How to get WSLg working with OpenGL, Vulkan, and CUDA on (Official) Arch Linux and Ubuntu WSL Instances.

WSLg with OpenGL, Vulkan, and CUDA on (Official) Arch Linux and Ubuntu WSL Instances

Note: I haven't documented CUDA here. I'm lazy (and haven't tested on Arch). See https://documentation.ubuntu.com/wsl/en/latest/howto/gpu-cuda for that on Ubuntu.

Context

microsoft/wslg#1312:

So I got this working on both Ubuntu, and Arch. First, start with a fresh install (of archlinux from https://gitlab.archlinux.org/archlinux/archlinux-wsl or Ubuntu from wsl --install Ubuntu or https://apps.microsoft.com/detail/9pdxgncfsczv).

Arch

@erikyuzwa
erikyuzwa / CMakeLists.txt
Last active May 18, 2026 14:53
CMakeLists.txt for Raylib projects
# CMakeLists.txt project file for Raylib projects
#
cmake_minimum_required(VERSION 3.30)
project(hello_raylib_with_cmake C)
set(CMAKE_C_STANDARD 23)
# Include the command that downloads libraries
include(FetchContent)
@tdcosta100
tdcosta100 / WSL2GUIWSLg-XWayland-en.md
Last active June 12, 2026 13:51
A tutorial to use GUI in WSL2/WSLg replacing original Xorg by Xwayland, allowing WSL to work like native Linux, including login screen

Full desktop shell in WSL2 using WSLg (XWayland)

Note

If you want to use Wayland in WSLg in a simpler setup, you can try the WSLg (Wayland) tutorial.

In this tutorial, we will setup GUI in WSL2. No additional software outside WSL (like VcXsrv or GWSL) is required. You will find this tutorial very similar to the one that replaces Xorg with Xvnc. Indeed, it's pretty much the same tutorial, with some few changes.

The key component we need to install is the desktop metapackage you want (GNOME, KDE, Xfce, Budgie, etc), and after that, replace the default Xorg by a script that calls Xwayland instead.

For this setup, I will use Ubuntu 24.04, and install GNOME Desktop. Unfortunately older versions of Ubuntu lack some fundamental things, so we cannot reproduce it in older versions (at least not fully). Since the key components aren't bound to Ubuntu or GNOME, you can use your favorite distro and GUI. Check the [Sample screenshot

@tdcosta100
tdcosta100 / WSL2GUIWSLg-Wayland-en.md
Last active May 29, 2026 02:51
Using full desktop shell in WSL2 using WSLg (Wayland)

Full desktop shell in WSL2 using WSLg (Wayland)

Note

If you want a more complete experience and already tried the Xvnc tutorial, maybe you should try the WSLg (Xwayland) instead.

Warning

This is a work in progress tutorial. Things done here may break existing functionality, so be careful!

In this tutorial, we will install and use a full GNOME Desktop environment in WSL2, without any external software. The only requirement is a working WSLg installation. At the moment, the instructions are only for Ubuntu (20.04, 22.04 and 24.04) distros and GNOME, but you can request me to test other distros and desktop environments.

@OlfillasOdikno
OlfillasOdikno / Linux_GPU_PV.md
Last active January 27, 2026 03:02
Hyperv Linux Guest GPU PV

Hyperv Linux Guest GPU PV

  • Create VM
$isopath = <iso location>
$vhdpath = <vhdx location>
$vmpath = <vm path>
$vmname = "Arch-dxgkrnl"
New-VM -Name $vmname -MemoryStartupBytes 8GB -BootDevice VHD -NewVHDPath $vhdpath -Path $vmpath -NewVHDSizeBytes 20GB -Generation 2 -Switch "Default Switch"
@krzys-h
krzys-h / Hyper-V GPU-PV with Linux guest.md
Last active May 17, 2026 22:07
Ubuntu 21.04 VM with GPU acceleration under Hyper-V...?

Ubuntu 21.04 VM with GPU acceleration under Hyper-V...?

Modern versions of Windows support GPU paravirtualization in Hyper-V with normal consumer graphics cards. This is used e.g. for graphics acceleration in Windows Sandbox, as well as WSLg. In some cases, it may be useful to create a normal VM with GPU acceleration using this feature, but this is not officially supported. People already figured out how to do it with Windows guests though, so why not do the same with Linux? It should be easy given that WSLg is open source and reasonably well documented, right?

Well... not quite. I managed to get it to run... but not well.

How to do it?

  1. Verify driver support
@nicknapoli82
nicknapoli82 / cs50_Tideman_cycle-explanation.md
Last active April 26, 2026 18:22
My attempt at clarifying how cycles work for the Tideman algorithm

A Way to Look at Tideman Lock Pairs

I've observed that there is a little bit of a disconnect in understanding what it is that needs to be done to properly implement the lock_pairs function for cs50 Tideman. The goal of this little write-up is simply an attempt at explaining what the problem actually is, and why a cycle imposes a problem.

First:
If you are unfamiliar with the actual problem, or have not read through the entire cs50 Tideman problem description. Then I think you should start there.
cs50 Tideman

Second:
This little write-up is only narrowing in on the idea of cycles, and a way to think about what a cycle is and determine if locking a pair in the pairs array would create that cycle. This does not talk about any other part of the Tideman problem.

@mbinna
mbinna / effective_modern_cmake.md
Last active June 2, 2026 09:44
Effective Modern CMake

Effective Modern CMake

Getting Started

For a brief user-level introduction to CMake, watch C++ Weekly, Episode 78, Intro to CMake by Jason Turner. LLVM’s CMake Primer provides a good high-level introduction to the CMake syntax. Go read it now.

After that, watch Mathieu Ropert’s CppCon 2017 talk Using Modern CMake Patterns to Enforce a Good Modular Design (slides). It provides a thorough explanation of what modern CMake is and why it is so much better than “old school” CMake. The modular design ideas in this talk are based on the book [Large-Scale C++ Software Design](https://www.amazon.de/Large-Scale-Soft