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| (effect Rand | |
| (rand-int :: (-> int int)) | |
| (rand :: (-> float))) | |
| (define with-rng :: (forall [A e] (-> int (-> A ! <Rand ...e>) A ! <...e>)) | |
| (fn [seed thunk] | |
| (let [_ (_rng-seed seed)] | |
| ((handler | |
| (return v -> v) | |
| ((rand-int n) k -> (resume k (_rand-int n))) | |
| ((rand) k -> (resume k (_rand)))) | |
| thunk)))) | |
| ;; toy impl, have no arrays or transients | |
| (define shuffle :: (forall [F A] :where [(Seq F)] (-> (F A) (Vector A) ! <Rand>)) | |
| (fn [xs] | |
| (loop [remaining (seq->vec xs) acc []] | |
| (if (empty? remaining) | |
| acc | |
| (let [i (rand-int (count remaining))] | |
| (recur (seq-append (take i remaining) | |
| (drop (+ i 1) remaining)) | |
| (conj acc (nth remaining i)))))))) | |
| (with-rng 27 (fn [] (shuffle '(1 2 3 4))))) ; gradually typed, so no effect annotation necessary |
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