Implementasi update endpoint saat mouse drag
mouse drag = mousedown + mousemove
license: mit | |
height: 300 | |
border: no |
<!DOCTYPE html> | |
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<head> | |
<meta charset="utf-8"> | |
<meta http-equiv="X-UA-Compatible" content="IE=edge"> | |
<title>Update End Point on Mousemove</title> | |
<meta name="description" content=""> | |
<meta name="viewport" content="width=device-width, initial-scale=1"> | |
</head> | |
<body> | |
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<div id="d3-drawing-area"></div> | |
<script src="//cdnjs.cloudflare.com/ajax/libs/d3/4.6.0/d3.min.js"></script> | |
<script> | |
var svg = d3.select('#d3-drawing-area').append('svg') | |
.attr('width', 300) | |
.attr('height', 300) | |
.style('background', 'lightblue'); | |
var line = svg.append('line') | |
.attr('x1', 100) | |
.attr('y1', 100) | |
.attr('x2', 200) | |
.attr('y2', 200) | |
.style('stroke', 'blue') | |
.style('stroke-width', 2); | |
var drag = false; | |
svg.on('mousedown', function() { | |
drag = true; | |
}); | |
// update endpoint on mousemove over svg | |
svg.on('mousemove', function() { | |
if(!drag) { | |
return; | |
} | |
// get mouse position relative to "this" svg | |
var mousePosition = d3.mouse(this); | |
// use it to update endpoint (x2, y2) | |
line | |
.attr('x2', mousePosition[0]) | |
.attr('y2', mousePosition[1]); | |
}); | |
svg.on('mouseup', function() { | |
drag = false; | |
}); | |
</script> | |
</body> | |
</html> |