Created
November 25, 2010 13:15
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Simple FSM Lock
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package samples.fsm.lock | |
import java.util.concurrent.TimeUnit | |
import TimeUnit._ | |
import akka.actor.{ActorRegistry, FSM, Actor} | |
sealed trait LockState | |
case object Locked extends LockState | |
case object Open extends LockState | |
class Lock(code: String) extends Actor with FSM[LockState, String] { | |
val emptyCode = "" | |
when(Locked) { | |
case Event(digit: Char, soFar) => { | |
soFar + digit match { | |
case incomplete if incomplete.length < code.length => | |
stay using incomplete | |
case `code` => | |
log.info("Unlocked") | |
goto(Open) using emptyCode forMax (1, SECONDS) | |
case wrong => | |
log.error("Wrong code " + wrong) | |
stay using emptyCode | |
} | |
} | |
} | |
when(Open) { | |
case Event(StateTimeout, _) => { | |
log.info("Locked") | |
goto(Locked) | |
} | |
} | |
startWith(Locked, emptyCode) | |
} | |
object Lock { | |
def main(args: Array[String]) { | |
val lock = Actor.actorOf(new Lock("1234")).start | |
lock ! '1' | |
lock ! '2' | |
lock ! '3' | |
lock ! '4' | |
ActorRegistry.shutdownAll | |
exit | |
} | |
} |
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