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/* | |
Script: Color.js | |
Class for creating and manipulating colors in JavaScript. Includes basic color manipulations and HSB <-> RGB <-> HEX Conversions. | |
License: | |
MIT-style license. | |
*/ | |
function Color(params){ | |
var ptype = $type(params); | |
if (ptype == 'array' || ptype == 'string') params = {color: params}; | |
var color = params.color, type = params.type, string = ($type(color) == 'string'); | |
if (!type) type = (string) ? ((/rgb/).test(color)) ? 'rgb' : ((/hsb/).test(color)) ? 'hsb' : 'hex' : 'rgb'; | |
switch (type.toUpperCase()){ | |
case 'RGB': | |
this.rgb = ((string) ? color.match(/([\d]{1,3})/g) : color).map(function(bit, i){ | |
return Number(bit).limit(0, (i < 3) ? 255 : 1); | |
}); | |
if (this.rgb.length > 3) this.alpha = this.rgb.pop(); | |
this.hsb = Color.RGBToHSB(this.rgb); | |
this.hex = Color.RGBToHEX(this.rgb); | |
break; | |
case 'HSB': | |
this.hsb = ((string) ? color.match(/([-\d]+)/g) : color).map(function(bit, i){ | |
bit = Number(bit); | |
if (i == 0){ | |
while (bit >= 360) bit -= 360; | |
while (bit < 0) bit += 360; | |
return bit; | |
} | |
return bit.limit(0, (i < 3) ? 100 : 1); | |
}); | |
if (this.hsb.length > 3) this.alpha = this.hsb.pop(); | |
this.rgb = Color.HSBToRGB(this.hsb); | |
this.hex = Color.HSBToHEX(this.hsb); | |
break; | |
case 'HEX': | |
this.hex = ((string) ? color.match(/^#?(\w{1,2})(\w{1,2})(\w{1,2})$/).slice(1) : color).map(function(bit){ | |
return (bit.length == 1) ? bit + bit : bit; | |
}); | |
this.rgb = Color.HEXToRGB(this.hex); | |
this.hsb = Color.HEXToHSB(this.hex); | |
break; | |
} | |
if (!this.alpha && params.alpha != null) this.alpha = Number(params.alpha).limit(0, 1); | |
}; | |
new Native({name: 'Color', initialize: Color}); | |
Color.extend({ | |
HEXToRGB: function(hex){ | |
return hex.map(function(bit){ | |
return parseInt(bit, 16); | |
}); | |
}, | |
HEXToHSB: function(hex){ | |
return Color.RGBToHSB(Color.HEXToRGB(hex)); | |
}, | |
RGBToHSB: function(rgb){ | |
//var red = rgb[0], green = rgb[1], blue = rgb[2], hue; | |
var red = rgb[0], green = rgb[1], blue = rgb[2], hue = 0; | |
var max = Math.max(red, green, blue), min = Math.min(red, green, blue), delta = max - min; | |
var brightness = max / 255, saturation = (max != 0) ? delta / max : 0; | |
/* | |
if (saturation == 0){ | |
hue = 0; | |
} else { | |
*/ | |
if (saturation){ | |
var rr = (max - red) / delta, gr = (max - green) / delta, br = (max - blue) / delta; | |
if (red == max) hue = br - gr; | |
else if (green == max) hue = 2 + rr - br; | |
else hue = 4 + gr - rr; | |
hue /= 6; | |
if (hue < 0) hue++; | |
} | |
return [Math.round(hue * 360), Math.round(saturation * 100), Math.round(brightness * 100)]; | |
}, | |
RGBToHEX: function(rgb){ | |
return rgb.map(function(bit){ | |
bit = bit.toString(16); | |
return (bit.length == 1) ? '0' + bit : bit; | |
}); | |
}, | |
HSBToRGB: function(hsb){ | |
var br = Math.round(hsb[2] / 100 * 255); | |
if (hsb[1] == 0){ | |
return [br, br, br]; | |
} else { | |
var hue = hsb[0] % 360; | |
var f = hue % 60; | |
var p = Math.round((hsb[2] * (100 - hsb[1])) / 10000 * 255); | |
var q = Math.round((hsb[2] * (6000 - hsb[1] * f)) / 600000 * 255); | |
var t = Math.round((hsb[2] * (6000 - hsb[1] * (60 - f))) / 600000 * 255); | |
switch (Math.floor(hue / 60)){ | |
case 0: return [br, t, p]; | |
case 1: return [q, br, p]; | |
case 2: return [p, br, t]; | |
case 3: return [p, q, br]; | |
case 4: return [t, p, br]; | |
case 5: return [br, p, q]; | |
} | |
} | |
return false; | |
}, | |
HSBToHEX: function(hsb){ | |
return Color.RGBToHEX(Color.HSBToRGB(hsb)); | |
} | |
}); | |
Color.implement({ | |
setHue: function(value){ | |
return new Color({color: [value, this.hsb[1], this.hsb[2]], alpha: this.alpha, type: 'hsb'}); | |
}, | |
setSaturation: function(percent){ | |
return new Color({color: [this.hsb[0], percent, this.hsb[2]], alpha: this.alpha, type: 'hsb'}); | |
}, | |
setBrightness: function(percent){ | |
return new Color({color: [this.hsb[0], this.hsb[1], percent], alpha: this.alpha, type: 'hsb'}); | |
}, | |
toRGB: function(){ | |
return this.toString('rgb'); | |
}, | |
toHSB: function(){ | |
return this.toString('hsb'); | |
}, | |
toHEX: function(){ | |
return this.toString('hex'); | |
}, | |
toString: function(type){ | |
type = type || 'rgb'; | |
if (type == 'hex') return '#' + this.hex.join(''); | |
var bits = this[type].join(', '); | |
return (this.alpha != null) ? type + 'a(' + bits + ', ' + this.alpha + ')' : type + '(' + bits + ')'; | |
} | |
}); | |
Color.alias('toRGB', 'valueOf'); | |
function hex(hex, a){ | |
return new Color({color: hex, alpha: a, type: 'hex'}); | |
}; | |
function hsb(h, s, b, a){ | |
return new Color({color: [h, s, b], alpha: a, type: 'hsb'}); | |
}; | |
function rgb(r, g, b, a){ | |
return new Color({color: [r, g, b], alpha: a, type: 'rgb'}); | |
}; | |
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