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rust scratchpad
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use std::{io, cmp::Ordering}; | |
use rand::{Rng, thread_rng}; | |
const NUM_GUESSES: i32 = 5; | |
const MIN: i32 = 0; | |
const MAX: i32 = 100; | |
fn main() { | |
start_game(); | |
} | |
fn start_game() { | |
let answer = thread_rng().gen_range(MIN..MAX); | |
let mut cur_attempt = 0; | |
println!("I'm thinking of a number between {} and {}...", MIN, MAX); | |
println!("Enter any number to guess, or any other character to end the game."); | |
let mut won = false; | |
for _i in 0..NUM_GUESSES { | |
cur_attempt += 1; | |
if let Some(guess) = handle_choice() { | |
won = handle_guess(answer, guess); | |
if won { | |
break; | |
} | |
} | |
else { | |
break; | |
} | |
} | |
if won { | |
println!("Yep, that's the number. Well done."); | |
println!("I call for a do-over!\n\n"); | |
start_game(); | |
} | |
else if cur_attempt == NUM_GUESSES { | |
println!("Out of guesses!\n\n"); | |
} | |
else { | |
println!("Welp, you couldn't do it."); | |
} | |
} | |
fn handle_choice() -> Option<i32> { | |
let stdin = io::stdin(); | |
let mut input = String::new(); | |
stdin.read_line(&mut input).ok()?; | |
let i = input.trim().parse::<i32>().ok()?; | |
println!(); | |
Some(i) | |
} | |
fn handle_guess(answer: i32, guess: i32) -> bool { | |
match guess.cmp(&answer) { | |
Ordering::Equal => return true, | |
Ordering::Less => println!("That's too low!"), | |
Ordering::Greater => println!("That's too high!") | |
} | |
if answer * answer == guess { | |
println!("Well, that's a square anyway."); | |
} | |
else if answer % guess == 0 { | |
println!("Well, that's a factor anyway."); | |
} | |
else if guess % answer == 0 { | |
println!("Well, that's a multiple anyway."); | |
} | |
false | |
} |
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