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Last active February 9, 2016 03:19
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using UnityEngine;
using UnityEngine.UI;
public class score_manager : MonoBehaviour {
public Text txtScore;
private int myScore;
void Start () {
myScore = 0;
}
void scoreUpdate() {
txtScore.text = "SCORE : " + myScore;
}
public void addScore(int newScore) {
myScore += newScore;
scoreUpdate();
}
}
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