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Activity state event handlers
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public class MyStateChangeActivity extends Activity { | |
// Called at the start of the full lifetime. | |
@Override | |
public void onCreate(Bundle savedInstanceState) { | |
super.onCreate(savedInstanceState); | |
// Initialize Activity and inflate the UI. | |
} | |
// Called after onCreate has finished, use to restore UI state | |
@Override | |
public void onRestoreInstanceState(Bundle savedInstanceState) { | |
super.onRestoreInstanceState(savedInstanceState); | |
// Restore UI state from the savedInstanceState. | |
// This bundle has also been passed to onCreate. | |
// Will only be called if the Activity has been | |
// killed by the system since it was last visible. | |
} | |
// Called before subsequent visible lifetimes | |
// for an Activity process. | |
@Override | |
public void onRestart(){ | |
super.onRestart(); | |
// Load changes knowing that the Activity has already | |
// been visible within this process. | |
} | |
// Called at the start of the visible lifetime. | |
@Override | |
public void onStart(){ | |
super.onStart(); | |
// Apply any required UI change now that the Activity is visible. | |
} | |
// Called at the start of the active lifetime. | |
@Override | |
public void onResume(){ | |
super.onResume(); | |
// Resume any paused UI updates, threads, or processes required | |
// by the Activity but suspended when it was inactive. | |
} | |
// Called to save UI state changes at the | |
// end of the active lifecycle. | |
@Override | |
public void onSaveInstanceState(Bundle savedInstanceState) { | |
// Save UI state changes to the savedInstanceState. | |
// This bundle will be passed to onCreate and | |
// onRestoreInstanceState if the process is | |
// killed and restarted by the run time. | |
super.onSaveInstanceState(savedInstanceState); | |
} | |
// Called at the end of the active lifetime. | |
@Override | |
public void onPause(){ | |
// Suspend UI updates, threads, or CPU intensive processes | |
// that don’t need to be updated when the Activity isn’t | |
// the active foreground Activity. | |
super.onPause(); | |
} | |
// Called at the end of the visible lifetime. | |
@Override | |
public void onStop(){ | |
// Suspend remaining UI updates, threads, or processing | |
// that aren’t required when the Activity isn’t visible. | |
// Persist all edits or state changes | |
// as after this call the process is likely to be killed. | |
super.onStop(); | |
} | |
// Sometimes called at the end of the full lifetime. | |
@Override | |
public void onDestroy(){ | |
// Clean up any resources including ending threads, | |
// closing database connections etc. | |
super.onDestroy(); | |
} | |
} |
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