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@mootari
Created January 20, 2018 01:31
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Babylon.JS class tags
{
"Node": [
"AbstractMesh",
"AnaglyphArcRotateCamera",
"AnaglyphFreeCamera",
"AnaglyphGamepadCamera",
"ArcRotateCamera",
"Camera",
"DeviceOrientationCamera",
"DirectionalLight",
"FollowCamera",
"FreeCamera",
"GamepadCamera",
"GroundMesh",
"HemisphericLight",
"InstancedMesh",
"Light",
"LinesMesh",
"Mesh",
"Node",
"PointLight",
"SpotLight",
"StereoscopicArcRotateCamera",
"StereoscopicFreeCamera",
"StereoscopicGamepadCamera",
"TargetCamera",
"TouchCamera",
"VRDeviceOrientationFreeCamera",
"VirtualJoysticksCamera",
"WebVRFreeCamera"
],
"Mesh": [
"AbstractMesh",
"BoundingBox",
"BoundingBoxRenderer",
"BoundingInfo",
"BoundingSphere",
"GroundMesh",
"InstancedMesh",
"LinesMesh",
"Mesh",
"MeshAssetTask",
"MeshLODLevel",
"SubMesh"
],
"Action": [
"Action",
"ActionEvent",
"ActionManager",
"CombineAction",
"DoNothingAction",
"ExecuteCodeAction",
"IncrementValueAction",
"InterpolateValueAction",
"PlayAnimationAction",
"PlaySoundAction",
"SetParentAction",
"SetStateAction",
"SetValueAction",
"StopAnimationAction",
"StopSoundAction",
"SwitchBooleanAction"
],
"Camera": [
"AnaglyphArcRotateCamera",
"AnaglyphFreeCamera",
"AnaglyphGamepadCamera",
"ArcRotateCamera",
"Camera",
"DeviceOrientationCamera",
"FollowCamera",
"FreeCamera",
"GamepadCamera",
"StereoscopicArcRotateCamera",
"StereoscopicFreeCamera",
"StereoscopicGamepadCamera",
"TargetCamera",
"TouchCamera",
"VRDeviceOrientationFreeCamera",
"VirtualJoysticksCamera",
"WebVRFreeCamera"
],
"ArcRotateCamera": [
"AnaglyphArcRotateCamera",
"ArcRotateCamera",
"StereoscopicArcRotateCamera"
],
"TargetCamera": [
"AnaglyphFreeCamera",
"AnaglyphGamepadCamera",
"DeviceOrientationCamera",
"FollowCamera",
"FreeCamera",
"GamepadCamera",
"StereoscopicFreeCamera",
"StereoscopicGamepadCamera",
"TargetCamera",
"TouchCamera",
"VRDeviceOrientationFreeCamera",
"VirtualJoysticksCamera",
"WebVRFreeCamera"
],
"FreeCamera": [
"AnaglyphFreeCamera",
"AnaglyphGamepadCamera",
"DeviceOrientationCamera",
"FreeCamera",
"GamepadCamera",
"StereoscopicFreeCamera",
"StereoscopicGamepadCamera",
"TouchCamera",
"VRDeviceOrientationFreeCamera",
"VirtualJoysticksCamera",
"WebVRFreeCamera"
],
"GamepadCamera": [
"AnaglyphGamepadCamera",
"GamepadCamera",
"StereoscopicGamepadCamera"
],
"PostProcess": [
"AnaglyphPostProcess",
"BlackAndWhitePostProcess",
"BlurPostProcess",
"ColorCorrectionPostProcess",
"ConvolutionPostProcess",
"DisplayPassPostProcess",
"FilterPostProcess",
"FxaaPostProcess",
"LensRenderingPipeline",
"PassPostProcess",
"PostProcess",
"PostProcessManager",
"PostProcessRenderEffect",
"PostProcessRenderPass",
"PostProcessRenderPipeline",
"PostProcessRenderPipelineManager",
"PostProcessesOptimization",
"RefractionPostProcess",
"SSAORenderingPipeline",
"StereoscopicInterlacePostProcess",
"TonemappingOperator",
"VRDistortionCorrectionPostProcess",
"VolumetricLightScatteringPostProcess"
],
"Math": [
"Angle",
"Arc2",
"Axis"
],
"Animation": [
"Animatable",
"Animation"
],
"Assets": [
"AssetsManager",
"ImageAssetTask",
"MeshAssetTask",
"TextFileAssetTask",
"TextureAssetTask"
],
"Audio": [
"AudioEngine",
"Sound",
"SoundTrack"
],
"EasingFunction": [
"BackEase",
"BounceEase",
"CircleEase",
"CubicEase",
"EasingFunction",
"ElasticEase",
"ExponentialEase",
"PowerEase",
"QuadraticEase",
"QuarticEase",
"QuinticEase",
"SineEase"
],
"BaseTexture": [
"BaseTexture",
"CubeTexture",
"CustomProceduralTexture",
"DynamicTexture",
"MirrorTexture",
"ProceduralTexture",
"RawTexture",
"RenderTargetTexture",
"Texture",
"VideoTexture"
],
"Bounding": [
"BoundingBox",
"BoundingBoxRenderer",
"BoundingInfo",
"BoundingSphere"
],
"Plugins": [
"CannonJSPlugin",
"OimoJSPlugin"
],
"Collision": [
"CollideWorker",
"Collider",
"CollisionCache",
"CollisionCoordinatorLegacy",
"CollisionCoordinatorWorker",
"CollisionDetectorTransferable",
"WorkerReplyType",
"WorkerTaskType"
],
"Objects": [
"Color3",
"Color4",
"Curve3",
"Vector2",
"Vector3",
"Vector4"
],
"Condition": [
"Condition",
"PredicateCondition",
"StateCondition",
"ValueCondition"
],
"Texture": [
"CustomProceduralTexture",
"DynamicTexture",
"MirrorTexture",
"ProceduralTexture",
"RawTexture",
"RenderTargetTexture",
"Texture",
"VideoTexture"
],
"ProceduralTexture": [
"CustomProceduralTexture",
"ProceduralTexture"
],
"Tools": [
"DDSTools",
"DebugLayer",
"Tools"
],
"Database": [
"Database"
],
"Light": [
"DirectionalLight",
"HemisphericLight",
"Light",
"PointLight",
"SpotLight"
],
"Effect": [
"Effect",
"EffectFallbacks"
],
"Engine": [
"Engine",
"EngineCapabilities",
"PhysicsEngine"
],
"Files": [
"FilesInput"
],
"Gamepad": [
"Gamepad",
"GenericPad",
"Xbox360Pad"
],
"Geometry": [
"Geometry",
"Plane"
],
"Scene": [
"HardwareScalingOptimization",
"LensFlaresOptimization",
"MergeMeshesOptimization",
"ParticlesOptimization",
"PostProcessesOptimization",
"RenderTargetsOptimization",
"Scene",
"SceneLoader",
"SceneOptimization",
"SceneOptimizer",
"SceneOptimizerOptions",
"SceneSerializer",
"ShadowsOptimization",
"TextureOptimization"
],
"SceneOptimization": [
"HardwareScalingOptimization",
"LensFlaresOptimization",
"MergeMeshesOptimization",
"ParticlesOptimization",
"PostProcessesOptimization",
"RenderTargetsOptimization",
"SceneOptimization",
"ShadowsOptimization",
"TextureOptimization"
],
"PostProcessRenderPipeline": [
"LensRenderingPipeline",
"PostProcessRenderPipeline",
"SSAORenderingPipeline"
],
"Material": [
"Material",
"MultiMaterial",
"ShaderMaterial",
"StandardMaterial"
],
"TargetTexture": [
"MirrorTexture",
"RenderTargetTexture"
],
"Particle": [
"Particle",
"ParticleSystem",
"ParticlesOptimization"
],
"Sprite": [
"Sprite",
"SpriteManager"
]
}
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