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Last active May 25, 2018 02:39
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var [rnd, srand] = (function() {
/* Based on https://github.com/AndreasMadsen/xorshift/blob/master/xorshift.js
Copyright (c) 2014 Andreas Madsen & Emil Bay
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify,
merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT
OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
*/
var state0U = 5662365, state0L = 20000, state1U = 30000, state1L = 4095;
function srand(seed) {
if (seed === undefined) { seed = 0; }
if (seed === 0) { seed = 4.7499362e+13; }
state0U = (seed / 2**24) | 0;
// Avoid all zeros
if (state0U === 0) { state0U = 5662365; }
state0L = seed | 0
state1U = (seed / 2**16) | 0;
state1L = (seed / 2**32) | 0;
}
function rnd() {
// uint64_t s1 = s[0]
var s1U = state0U, s1L = state0L;
// uint64_t s0 = s[1]
var s0U = state1U, s0L = state1L;
// result = s0 + s1
var sumL = (s0L >>> 0) + (s1L >>> 0);
var resU = (s0U + s1U + (sumL / 2 >>> 31)) >>> 0;
var resL = sumL >>> 0;
// s[0] = s0
state0U = s0U;
state0L = s0L;
// - t1 = [0, 0]
var t1U = 0, t1L = 0;
// - t2 = [0, 0]
var t2U = 0, t2L = 0;
// s1 ^= s1 << 23;
// :: t1 = s1 << 23
var a1 = 23;
var m1 = 0xFFFFFFFF << (32 - a1);
t1U = (s1U << a1) | ((s1L & m1) >>> (32 - a1));
t1L = s1L << a1;
// :: s1 = s1 ^ t1
s1U = s1U ^ t1U;
s1L = s1L ^ t1L;
// t1 = ( s1 ^ s0 ^ ( s1 >> 17 ) ^ ( s0 >> 26 ) )
// :: t1 = s1 ^ s0
t1U = s1U ^ s0U;
t1L = s1L ^ s0L;
// :: t2 = s1 >> 18
var a2 = 18;
var m2 = 0xFFFFFFFF >>> (32 - a2);
t2U = s1U >>> a2;
t2L = (s1L >>> a2) | ((s1U & m2) << (32 - a2));
// :: t1 = t1 ^ t2
t1U = t1U ^ t2U;
t1L = t1L ^ t2L;
// :: t2 = s0 >> 5
var a3 = 5;
var m3 = 0xFFFFFFFF >>> (32 - a3);
t2U = s0U >>> a3;
t2L = (s0L >>> a3) | ((s0U & m3) << (32 - a3));
// :: t1 = t1 ^ t2
t1U = t1U ^ t2U;
t1L = t1L ^ t2L;
// s[1] = t1
state1U = t1U;
state1L = t1L;
return resU * 2.3283064365386963e-10 + (resL >>> 12) * 2.220446049250313e-16;
}
return [rnd, srand];
})();
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