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@mormegil-cz
Created January 21, 2020 09:46
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List all installed fonts usable for Windows CMD
void Main()
{
List<GdiFonts.FontData> allFonts = GdiFonts.GetAllFonts();
allFonts.Where(f =>
// The font must be a fixed-pitch font.
(f.TextMetric.tmPitchAndFamily & 1) == 0 &&
// The font can’t be an italic font
f.LogFont.elfLogFont.lfItalic == 0 &&
// or have a negative A or C space.
// (f.TextMetric.ntmFlags & (1 << 16)) != 0 &&
(
// The font must be FF_MODERN for TrueType fonts.
(f.FontType == (uint)GdiFonts.FontMask.TRUETYPE_FONTTYPE && (f.TextMetric.tmPitchAndFamily & 0xF0) == (byte)GdiFonts.FontFamily.FF_MODERN) ||
// The font must be OEM_CHARSET for non TrueType font.
(f.FontType != (uint)GdiFonts.FontMask.TRUETYPE_FONTTYPE && f.LogFont.elfLogFont.lfCharSet == (byte)GdiFonts.FontLanguageCharSet.OEM_CHARSET)
)
).Select(f => f.LogFont.elfLogFont.lfFaceName).OrderBy(n => n).Distinct().Dump();
}
internal static class GdiFonts
{
#region gdi32
/// <summary>
/// From WinGDI.h
/// #define RASTER_FONTTYPE 0x0001
/// #define DEVICE_FONTTYPE 0x0002
/// #define TRUETYPE_FONTTYPE 0x0004
/// </summary>
public enum FontMask
{
RASTER_FONTTYPE = 0x0001,
DEVICE_FONTTYPE = 0x0002,
TRUETYPE_FONTTYPE = 0x0004
}
/// <summary>
/// From WinGDI.h
/// #define FW_DONTCARE 0
/// #define FW_THIN 100
/// #define FW_EXTRALIGHT 200
/// #define FW_LIGHT 300
/// #define FW_NORMAL 400
/// #define FW_MEDIUM 500
/// #define FW_SEMIBOLD 600
/// #define FW_BOLD 700
/// #define FW_EXTRABOLD 800
/// #define FW_HEAVY 900
/// #define FW_ULTRALIGHT FW_EXTRALIGHT
/// #define FW_REGULAR FW_NORMAL
/// #define FW_DEMIBOLD FW_SEMIBOLD
/// #define FW_ULTRABOLD FW_EXTRABOLD
/// #define FW_BLACK FW_HEAVY
/// </summary>
public enum FontWeight
{
FW_DONTCARE = 0,
FW_THIN = 100,
FW_EXTRALIGHT = 200,
FW_LIGHT = 300,
FW_NORMAL = 400,
FW_MEDIUM = 500,
FW_SEMIBOLD = 600,
FW_BOLD = 700,
FW_EXTRABOLD = 800,
FW_HEAVY = 900
}
/// <summary>
/// From WinGDI.h
/// #define DEFAULT_PITCH 0
/// #define FIXED_PITCH 1
/// #define VARIABLE_PITCH 2
/// #if(WINVER >= 0x0400)
/// #define MONO_FONT 8
/// #endif /* WINVER >= 0x0400 */
/// </summary>
public enum FontPitch : int
{
DEFAULT_PITCH = 0,
FIXED_PITCH = 1,
VARIABLE_PITCH = 2,
MONO_FONT = 8
}
/// <summary>
/// From WinGDI.h
/// #define FF_DONTCARE (0<<4) Don't care or don't know.
/// #define FF_ROMAN (1<<4) Variable stroke width, serifed.
/// Times Roman, Century Schoolbook, etc.
/// #define FF_SWISS (2<<4) Variable stroke width, sans-serifed.
/// Helvetica, Swiss, etc.
/// #define FF_MODERN (3<<4) Constant stroke width, serifed or sans-serifed.
/// Pica, Elite, Courier, etc.
/// #define FF_SCRIPT (4<<4) Cursive, etc.
/// #define FF_DECORATIVE (5<<4) Old English, etc.
/// </summary>
public enum FontFamily
{
FF_DONTCARE = 0 << 4,
FF_ROMAN = 1 << 4,
FF_SWISS = 2 << 4,
FF_MODERN = 3 << 4,
FF_SCRIPT = 4 << 4,
FF_DECORATIVE = 5 << 4
}
/// <summary>
/// From WinGDI.h
/// #define MM_TEXT 1
/// #define MM_LOMETRIC 2
/// #define MM_HIMETRIC 3
/// #define MM_LOENGLISH 4
/// #define MM_HIENGLISH 5
/// #define MM_TWIPS 6
/// #define MM_ISOTROPIC 7
/// #define MM_ANISOTROPIC 8
/// </summary>
public enum FontMappingMode
{
MM_TEXT = 1,
MM_LOMETRIC = 2,
MM_HIMETRIC = 3,
MM_LOENGLISH = 4,
MM_HIENGLISH = 5,
MM_TWIPS = 6,
MM_ISOTROPIC = 7,
MM_ANISOTROPIC = 8
}
public enum FontLanguageCharSet
{
ANSI_CHARSET = 0x00000000,
DEFAULT_CHARSET = 0x00000001,
SYMBOL_CHARSET = 0x00000002,
MAC_CHARSET = 0x0000004D,
SHIFTJIS_CHARSET = 0x00000080,
HANGUL_CHARSET = 0x00000081,
JOHAB_CHARSET = 0x00000082,
GB2312_CHARSET = 0x00000086,
CHINESEBIG5_CHARSET = 0x00000088,
GREEK_CHARSET = 0x000000A1,
TURKISH_CHARSET = 0x000000A2,
VIETNAMESE_CHARSET = 0x000000A3,
HEBREW_CHARSET = 0x000000B1,
ARABIC_CHARSET = 0x000000B2,
BALTIC_CHARSET = 0x000000BA,
RUSSIAN_CHARSET = 0x000000CC,
THAI_CHARSET = 0x000000DE,
EASTEUROPE_CHARSET = 0x000000EE,
OEM_CHARSET = 0x000000FF
}
public const Int32 LF_FACESIZE = 32; // ref WinGDI.h
public const Int32 LF_FULLFACESIZE = 64; // ref WinGDI.h
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct LOGFONT
{
public Int32 lfHeight;
public Int32 lfWidth;
public Int32 lfEscapement;
public Int32 lfOrientation;
public Int32 lfWeight;
public Byte lfItalic;
public Byte lfUnderline;
public Byte lfStrikeOut;
public Byte lfCharSet;
public Byte lfOutPrecision;
public Byte lfClipPrecision;
public Byte lfQuality;
public Byte lfPitchAndFamily;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = LF_FACESIZE)]
public String lfFaceName;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct TEXTMETRIC
{
public Int32 tmHeight;
public Int32 tmAscent;
public Int32 tmDescent;
public Int32 tmInternalLeading;
public Int32 tmExternalLeading;
public Int32 tmAveCharWidth;
public Int32 tmMaxCharWidth;
public Int32 tmWeight;
public Int32 tmOverhang;
public Int32 tmDigitizedAspectX;
public Int32 tmDigitizedAspectY;
public Char tmFirstChar;
public Char tmLastChar;
public Char tmDefaultChar;
public Char tmBreakChar;
public Byte tmItalic;
public Byte tmUnderlined;
public Byte tmStruckOut;
public Byte tmPitchAndFamily;
public Byte tmCharSet;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct ENUMLOGFONT
{
public LOGFONT elfLogFont;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = LF_FULLFACESIZE)]
public String elfFullName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = LF_FACESIZE)]
public String elfStyle;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct NEWTEXTMETRIC
{
public Int32 tmHeight;
public Int32 tmAscent;
public Int32 tmDescent;
public Int32 tmInternalLeading;
public Int32 tmExternalLeading;
public Int32 tmAveCharWidth;
public Int32 tmMaxCharWidth;
public Int32 tmWeight;
public Int32 tmOverhang;
public Int32 tmDigitizedAspectX;
public Int32 tmDigitizedAspectY;
public Char tmFirstChar;
public Char tmLastChar;
public Char tmDefaultChar;
public Char tmBreakChar;
public Byte tmItalic;
public Byte tmUnderlined;
public Byte tmStruckOut;
public Byte tmPitchAndFamily;
public Byte tmCharSet;
public UInt32 ntmFlags;
public UInt32 ntmSizeEM;
public UInt32 ntmCellHeight;
public UInt32 ntmAvgWidth;
}
public struct FontData
{
public ENUMLOGFONT LogFont;
public NEWTEXTMETRIC TextMetric;
public uint FontType;
}
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
public extern static Int32 EnumFontFamiliesEx(IntPtr hdc, ref LOGFONT lpLogfont, FONTENUMPROC lpEnumFontFamExProc, IntPtr lParam, UInt32 dwFlags);
public delegate Int32 FONTENUMPROC(ref ENUMLOGFONT lpelf, ref NEWTEXTMETRIC lpntm, UInt32 FontType, IntPtr lParam);
public static int EnumFontFamExProc(ref ENUMLOGFONT lpelf, ref NEWTEXTMETRIC lpntm, uint FontType, IntPtr lParam)
{
allFontData.Add(new FontData() { LogFont = lpelf, TextMetric = lpntm, FontType = FontType });
return 1;
}
#endregion
private static List<FontData> allFontData;
public static List<FontData> GetAllFonts()
{
allFontData = new List<FontData>();
Graphics graphics = Graphics.FromHwnd(IntPtr.Zero);
try
{
IntPtr hdc = graphics.GetHdc();
var logfont = new LOGFONT() { lfCharSet = (byte)FontLanguageCharSet.DEFAULT_CHARSET };
EnumFontFamiliesEx(hdc, ref logfont, new FONTENUMPROC(EnumFontFamExProc), IntPtr.Zero, 0);
}
catch (Exception)
{
}
finally
{
graphics.ReleaseHdc();
}
return allFontData;
}
}
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