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List of available Houdini node shapes
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editor = hou.ui.paneTabOfType(hou.paneTabType.NetworkEditor) | |
print(editor.nodeShapes()) | |
# Returned tuple of strings: | |
# ('rect', 'bone', 'bulge', 'bulge_down', 'burst', 'camera', | |
# 'chevron_down', 'chevron_up', 'cigar', 'circle', 'clipped_left', | |
# 'clipped_right', 'cloud', 'diamond', 'ensign', 'gurgle', 'light', | |
# 'null', 'oval', 'peanut', 'pointy', 'slash', 'squared', 'star', | |
# 'tabbed_left', 'tabbed_right', 'tilted', 'trapezoid_down', | |
# 'trapezoid_up', 'wave') |
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