Created
September 13, 2017 12:26
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pragma solidity ^0.4.11; | |
contract Purchase { | |
uint public value; | |
address public seller; | |
address public buyer; | |
enum State { Created, Locked, Refund, Inactive } | |
// state init?? | |
State public state = State.Created; | |
function Purchase() payable { | |
seller = msg.sender; | |
value = msg.value / 2; | |
require((2 * value) == msg.value); | |
} | |
modifier condition(bool _condition) { | |
require(_condition);_; | |
} | |
modifier onlyBuyer() { | |
require(msg.sender == buyer);_; | |
} | |
modifier onlySeller() { | |
require(msg.sender == seller);_; | |
} | |
modifier inState(State _state) { | |
require(state == _state);_; | |
} | |
event aborted(); | |
event purchaseConfirmed(); | |
event itemReceived(); | |
/// Abort the purchase and reclaim the ether. | |
/// Can only be called by the seller before | |
/// the contract is locked. | |
function abort() | |
onlySeller | |
inState(State.Created) | |
{ | |
aborted(); | |
state = State.Inactive; | |
seller.transfer(this.balance); | |
} | |
/// Confirm the purchase as buyer. | |
/// Transaction has to include `2 * value` ether. | |
/// The ether will be locked until confirmReceived | |
/// is called. | |
function confirmPurchase() | |
inState(State.Created) | |
condition(msg.value == (2 * value)) | |
payable | |
{ | |
purchaseConfirmed(); | |
buyer = msg.sender; | |
state = State.Locked; | |
} | |
/// Confirm that you (the buyer) received the item. | |
/// This will release the locked ether. | |
function confirmReceived() | |
onlyBuyer | |
inState(State.Locked) | |
{ | |
itemReceived(); | |
// It is important to change the state first because | |
// otherwise, the contracts called using `send` below | |
// can call in again here. | |
state = State.Inactive; | |
// there is a total of 4*value in balance | |
// buyer will receive value = (2 * value) / 2 , (paying value to seller) | |
buyer.transfer(value); | |
// seller receieves the remaining value: 3 * value | |
seller.transfer(this.balance); | |
} | |
/// Confirm that the seller and you (the buyer) both agree to | |
/// cancel the purchase; called by the seller and reclaims the item. | |
/// This will unlock release the locked ether. | |
function confirmRefunded() | |
onlySeller | |
inState(State.Locked) | |
{ | |
state = State.Inactive; | |
// refund both parties | |
seller.transfer(2 * value); | |
buyer.transfer(2 * value); | |
} | |
} |
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