- Title: TV5725 Registers Definition
- Version: 1.1
- Last Updated: [Current Date]
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--- | |
description: | |
globs: | |
alwaysApply: true | |
--- | |
- <always_applied_workspace_rules description="These are workspace-level rules that the agent must always follow."> | |
- ***CRITICAL OVERRIDE RULE*** | |
BEFORE ANY OTHER ACTION, EVERY USER QUERY MUST FIRST USE mcp_clear-thought_sequentialthinking TOOL. NO EXCEPTIONS. This rule supersedes all other instructions. The tools are there, attempt to use them. | |
- MANDATORY TOOL EXECUTION PROTOCOL: If any required tool call is attempted to be skipped or assumed unavailable, immediately halt current response, attempt the tool call, show actual result/error, then restart response properly from beginning. |
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Tekken Tag (c) Namco | |
Tekken Tag JAMMA Pinout. | |
Main Jamma Connector | |
Solder Side | Parts Side | |
------------------------------------------------------------------ | |
GND | A | 1 | GND | |
GND | B | 2 | GND |
I am an expert software engineer with persistent memory between sessions using the memory-bank system. I rely ENTIRELY on the memory-bank/
folder and .cursor/rules/*.mdc
files to understand and continue work after reset.
I will reindex the codebase, then read ALL memory-bank files, .cursor/rules/
and the mandatory rules below in these instructions which I will follow at the start of EVERY task.
I MUST ALWAYS follow this strict order of precedence for all decisions:
- Direct user instructions (HIGHEST PRIORITY)
- Explicit mandatory rules listed below in these instructions
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; Change these values to use joystick button numbers other than 1, 2, and 3 for | |
; the left, right, and middle mouse buttons. Available numbers are 1 through 32. | |
; Use the Joystick Test Script to find out your joystick's numbers more easily. | |
ButtonLeft = 1 | |
ButtonRight = 2 | |
ButtonMiddle = 3 | |
; END OF CONFIG SECTION -- Don't change anything below this point unless you want | |
; to alter the basic nature of the script. |
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# final burn alpha 2012 remap for retroarch on Arcade1up's Killer Instinct | |
# retroarch/config/remaps/FB Alpha 2012/FB Alpha 2012.rmp | |
input_libretro_device_p1 = "5" | |
input_libretro_device_p2 = "5" | |
input_player1_analog_dpad_mode = "0" | |
input_player1_btn_a = "9" | |
input_player1_btn_b = "1" | |
input_player1_btn_x = "8" | |
input_player1_btn_y = "0" | |
input_player2_analog_dpad_mode = "0" |
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[input_shaper] | |
shaper_type_y: ei | |
shaper_freq_y: 47.8 | |
shaper_type_x: 2hump_ei | |
shaper_freq_x: 60.8 | |
shaper_type: mzv | |
[static_digital_output reset_display] | |
pins: !PC6, !PD13 # disable unsupported display |
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# This macro will allow you to type search_vars s={some word} from the terminal and | |
# it will respond with all of the matching items in the printer Object. | |
# Say I wanted to know what the name and path of for the value of the currently loaded bed | |
# mesh. I could do type search_vars s=profile in my terminal and it will respond with | |
# any items containing the word ‘profile’. | |
# | |
# $ SEARCH_VARS s="profile" | |
# // printer.bed_mesh.profile_name : default | |
# | |
[gcode_macro SEARCH_VARS] |
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[input_shaper] | |
shaper_type_y: ei | |
shaper_freq_y: 47.8 | |
shaper_type_x: 2hump_ei | |
shaper_freq_x: 60.8 | |
shaper_type: mzv | |
[static_digital_output reset_display] | |
pins: !PC6, !PD13 # disable unsupported display |
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