Created
August 27, 2013 13:22
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Proposed ruleset for how many coins should be issued for certain events/scenarios in q-learn apps
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{ | |
"login": { | |
"firstForDay": { | |
"coins": 1000, | |
"message": "First login for the day!" | |
}, | |
"firstEver": { | |
"coins": 10000, | |
"message": "First login" | |
} | |
}, | |
"topic": { | |
"onComplete": { | |
"coins": 1000, | |
"message": "Topic Complete!" | |
}, | |
"onMaster": { | |
"coins": 2000, | |
"message": "Topic Mastered!" | |
}, | |
"quiz": { | |
"firstAttempt": { | |
"correct": { | |
"coins": 100, | |
"message": [ | |
"Excellent!", | |
"Nice!", | |
"Sweet!", | |
"Amazing!", | |
"Great!", | |
"Smooth!" | |
] | |
}, | |
"incorrect": 0, | |
"combos": { | |
"2": { | |
"coins": 200, | |
"message": [ | |
"Two in a row!", | |
"Two for Two!", | |
"Super Smooth!" | |
] | |
}, | |
"3": { | |
"coins": 200, | |
"message": [ | |
"Three in a row!", | |
"Triple Threat!", | |
"On Fire!", | |
"Three Peat!", | |
"Epic!" | |
] | |
}, | |
"4": { | |
"coins": 200, | |
"message": "4xCombo!" | |
}, | |
"5": { | |
"coins": 200, | |
"message": "5xCombo!" | |
}, | |
"6": { | |
"coins": 200, | |
"message": "6xCombo!" | |
}, | |
"7": { | |
"coins": 200, | |
"message": "7xCombo!" | |
}, | |
"8": { | |
"coins": 200, | |
"message": "8xCombo!" | |
}, | |
"9": { | |
"coins": 200, | |
"message": "9xCombo!" | |
}, | |
"10": { | |
"coins": 200, | |
"message": "10xCombo!" | |
} | |
} | |
}, | |
"revisionAttempt": { | |
"correct": { | |
"coins": 50, | |
"message": [ | |
"Excellent!", | |
"Nice!", | |
"Sweet!", | |
"Amazing!", | |
"Great!", | |
"Smooth!" | |
] | |
}, | |
"incorrect": 0, | |
"combos": { | |
"2": { | |
"coins": 100, | |
"message": [ | |
"Two in a row!", | |
"Two for Two!", | |
"Super Smooth!" | |
] | |
}, | |
"3": { | |
"coins": 150, | |
"message": [ | |
"Three in a row!", | |
"Triple Threat!", | |
"On Fire!", | |
"Three Peat!", | |
"Epic!" | |
] | |
}, | |
"4": { | |
"coins": 150, | |
"message": "4xCombo!" | |
}, | |
"5": { | |
"coins": 150, | |
"message": "5xCombo!" | |
}, | |
"6": { | |
"coins": 150, | |
"message": "6xCombo!" | |
}, | |
"7": { | |
"coins": 150, | |
"message": "7xCombo!" | |
}, | |
"8": { | |
"coins": 200, | |
"message": "8xCombo!" | |
}, | |
"9": { | |
"coins": 200, | |
"message": "9xCombo!" | |
}, | |
"10": { | |
"coins": 200, | |
"message": "10xCombo!" | |
} | |
} | |
} | |
} | |
} | |
} |
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Is it better for the server to decide the messages, or the app? (Thinking about localisation.)