Created
September 7, 2016 01:53
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$(document).ready(function() { | |
var fps = 30; | |
var fpsInterval = 1000 / fps; | |
var tokens = $('.bricks').text().split(/\s/g) | |
var out = $(".out") | |
$.each(tokens, function(i, v) { | |
var newNode = $('<span class="word"></span>').text(v); | |
out.append(newNode); | |
}) | |
var vectors = [] | |
var velocity = 2; | |
$(".float-start").click(function() { | |
$(".float-start").css("visibility", "hidden") | |
$(".word").each(function(i, x) { | |
//make a copy | |
var pos = $(x).position() | |
var copy = $('<span class="word"></span>').text($(x).text()); | |
copy.addClass(Math.random() > .5 ? "spinleft" : "spinright") | |
copy.css("position", "absolute"); | |
copy.css("left", pos.left) | |
copy.css("top", pos.top) | |
copy.css("-webkit-animation-duration", Math.random() * 60 + 5 + "s") | |
$(x).css("visibility", "hidden") | |
console.log(x) | |
out.append(copy) | |
vectors.push({ | |
obj: $(copy), | |
dx: (Math.random() * velocity) - (velocity / 2), | |
dy: (Math.random() * velocity) - (velocity / 2) | |
}) | |
}) | |
var lastTs = -1 | |
var updateObjs = function(ts) { | |
if (lastTs < 0) { | |
lastTs = ts; | |
requestAnimationFrame(updateObjs) | |
return | |
} | |
var elapsed = ts - lastTs; | |
if (elapsed < fpsInterval) { | |
requestAnimationFrame(updateObjs) | |
return | |
} | |
lastTs = ts; | |
for (var i = 0; i < vectors.length; i++) { | |
var dd = vectors[i]; | |
var x, y; | |
if (!("x" in dd)) { | |
var p = dd.obj.position() | |
x = p.left; | |
y = p.top; | |
} else { | |
x = dd.x | |
y = dd.y | |
} | |
var newx = x + dd.dx | |
var newy = y + dd.dy | |
dd.obj.css({ | |
"left": newx, | |
"top": newy | |
}) | |
vectors[i].x = newx | |
vectors[i].y = newy | |
} | |
requestAnimationFrame(updateObjs) | |
} | |
requestAnimationFrame(updateObjs) | |
}) | |
}) |
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