Created
May 19, 2014 14:50
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Example demonstrating the issue mentioned on the corona forum: http://forums.coronalabs.com/topic/47975-admob-only-shows-first-banner/
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local composer = require( "composer" ) | |
local scene = composer.newScene() | |
local ads = require "ads" | |
local widget = require "widget" | |
local nextScene = function() | |
composer.gotoScene("ad2") | |
end | |
function scene:create( event ) | |
local sceneGroup = self.view | |
-- create a widget button (which will loads level1.lua on release) | |
playBtn = widget.newButton{ | |
label="switch scene", | |
labelColor = { default={255}, over={128} }, | |
width=154, height=40, | |
onRelease = nextScene -- event listener function | |
} | |
playBtn.x = display.contentWidth*0.5 | |
playBtn.y = display.contentHeight - 125 | |
sceneGroup:insert( playBtn ) | |
end | |
function scene:show( event ) | |
local sceneGroup = self.view | |
local phase = event.phase | |
if phase == "will" then | |
ads.show( "banner", {x = 0, y=display.contentHeight - 50, appId="__INSERT_DUMMY_APP_ID__"} ) | |
end | |
end | |
function scene:hide( event ) | |
local sceneGroup = self.view | |
local phase = event.phase | |
if event.phase == "will" then | |
ads.hide(); | |
end | |
end | |
function scene:destroy( event ) | |
local sceneGroup = self.view | |
if playBtn then | |
playBtn:removeSelf() -- widgets must be manually removed | |
playBtn = nil | |
end | |
end | |
--------------------------------------------------------------------------------- | |
-- Listener setup | |
scene:addEventListener( "create", scene ) | |
scene:addEventListener( "show", scene ) | |
scene:addEventListener( "hide", scene ) | |
scene:addEventListener( "destroy", scene ) | |
----------------------------------------------------------------------------------------- | |
return scene |
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local composer = require( "composer" ) | |
local scene = composer.newScene() | |
local ads = require "ads" | |
local widget = require "widget" | |
local nextScene = function() | |
composer.gotoScene("ad1") | |
end | |
function scene:create( event ) | |
local sceneGroup = self.view | |
-- create a widget button (which will loads level1.lua on release) | |
playBtn = widget.newButton{ | |
label="switch scene", | |
labelColor = { default={255}, over={128} }, | |
width=154, height=40, | |
onRelease = nextScene -- event listener function | |
} | |
playBtn.x = display.contentWidth*0.5 | |
playBtn.y = display.contentHeight - 125 | |
sceneGroup:insert( playBtn ) | |
end | |
function scene:show( event ) | |
local sceneGroup = self.view | |
local phase = event.phase | |
if phase == "will" then | |
ads.show( "banner", {x = 0, y=display.contentHeight - 50, appId="__INSERT_DUMMY_APP_ID__"} ) | |
end | |
end | |
function scene:hide( event ) | |
local sceneGroup = self.view | |
local phase = event.phase | |
if event.phase == "will" then | |
ads.hide(); | |
end | |
end | |
function scene:destroy( event ) | |
local sceneGroup = self.view | |
if playBtn then | |
playBtn:removeSelf() -- widgets must be manually removed | |
playBtn = nil | |
end | |
end | |
--------------------------------------------------------------------------------- | |
-- Listener setup | |
scene:addEventListener( "create", scene ) | |
scene:addEventListener( "show", scene ) | |
scene:addEventListener( "hide", scene ) | |
scene:addEventListener( "destroy", scene ) | |
----------------------------------------------------------------------------------------- | |
return scene |
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----------------------------------------------------------------------------------------- | |
-- | |
-- main.lua | |
-- | |
----------------------------------------------------------------------------------------- | |
-- hide the status bar | |
display.setStatusBar( display.HiddenStatusBar ) | |
-- include the Corona "composer" module | |
local composer = require "composer" | |
local appID = "__INSERT_DUMMY_APP_ID__" | |
local ads = require "ads" | |
local function adListener( event ) | |
-- event table includes: | |
-- event.provider | |
-- event.isError (e.g. true/false ) | |
local msg = event.response | |
-- just a quick debug message to check what response we got from the library | |
native.showAlert("Message received from the ads library: ", msg) | |
end | |
ads.init( "admob", appID, adListener ) | |
-- load menu screen | |
composer.gotoScene( "ad1" ) |
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