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@danielmartin
danielmartin / BetterXcodeJumpToCounterpartSwift.org
Last active October 30, 2025 15:47
Add support for a better Xcode's Jump to Next Counterpart in Swift

If you work on a Swift project that follows the Model-View-ViewModel (MVVM) architecture or similar, you may want to jump to counterpart in Xcode from your view to your model, and then to your view model. (ie. by using Ctrl+Cmd+Up and Ctrl+Cmd+Down).

You can do this in recent versions of Xcode by setting a configuration default.

From a terminal, just type this command and press Enter:

defaults write com.apple.dt.Xcode IDEAdditionalCounterpartSuffixes -array-add "ViewModel" "View"
@mattt
mattt / UIViewControllerPreview.swift
Last active December 3, 2024 07:42
Generic structures to host previews of UIView and UIViewController subclasses.
import UIKit
#if canImport(SwiftUI) && DEBUG
import SwiftUI
struct UIViewControllerPreview<ViewController: UIViewController>: UIViewControllerRepresentable {
let viewController: ViewController
init(_ builder: @escaping () -> ViewController) {
viewController = builder()
}
@douglashill
douglashill / KeyboardTableView.swift
Last active March 30, 2023 22:01
A UITableView that allows navigation and selection using a hardware keyboard.
// Douglas Hill, December 2018
// Made for https://douglashill.co/reading-app/
// Find the latest version of this file at https://github.com/douglashill/KeyboardKit
import UIKit
/// A table view that allows navigation and selection using a hardware keyboard.
/// Only supports a single section.
class KeyboardTableView: UITableView {
// These properties may be set or overridden to provide discoverability titles for key commands.
@DougGregor
DougGregor / dynamic_member_lookup_environment.swift
Created May 2, 2018 16:59
Using Swift 4.2's @dynamicMemberLookup to expose environment variables
import Darwin
@dynamicMemberLookup
struct Environment {
subscript(dynamicMember name: String) -> String? {
get {
guard let value = getenv(name) else { return nil }
return String(validatingUTF8: value)
}
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active October 31, 2025 02:41
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@mvnrc
mvnrc / breakpoint.png
Last active November 1, 2023 13:26
Print current UIViewController class name on viewDidAppear in debug console in Xcode (Swift/Objective-C)
breakpoint.png
@NSProgrammer
NSProgrammer / Overview.md
Last active March 7, 2023 08:06
Comparing modern vs legacy graphics context rendering on iOS

legacy = UIGraphicsBeginImageContextWithOptions + UIGraphicsEndImageContext

modern = UIGraphicsImageRendererFormat + UIGraphicsImageRenderer

Take aways:

  • "modern" w/ prefersExtendedRange = NO
    • basically the same perf as "legacy"
    • probably a good idea to adopt since optimizations will likely be in "modern" first
  • "modern" w/ prefersExtendedRange = YES
@lsavino
lsavino / compilation-optimization.md
Last active July 27, 2022 17:44
Compiler Optimizations, Compiling Optimally, and Whole Modules

DEPRECATED for Xcode 10 🎈

(check out What's New in Swift at 11:40, slide 42)

Whole Module Compilation Optimizations: Why these terms are sometimes misleading

When you look up how to compile swift faster for debug builds, people very earnestly give advice that seems contradictory: you should "try using the whole module optimization flag," and also "never use whole module optimization for debugging". [^1]

This is confusing because some of us are using these two general words:

compilation: "turning text into an executable program"

@insidegui
insidegui / gist:a18124c0c573a4eb656f5c485ea7dae4
Last active February 9, 2025 18:03
Unofficial documentation for the iCloud Apple device image URL format
https://statici.icloud.com/fmipmobile/deviceImages-9.0/iPhone/iPhone9,4-2-3-0/online-infobox__3x.png
A B C D E F G
A: deviceImages version seems to determine the format of the image specifier (C, D, E, F)
B: device marketing name
C: device model identifier
D: color cover glass (front color)
1 - Black
2 - White
E: device enclosure color (back color)

Logic composability problems of lifecycle hooks in React

Suppose I have these components in my project:

class MessageHeader extends React.Component { /* ... */ }

class NiceButton extends React.Component { /* ... */ }

class FridgeContents extends React.Component { /* ... */ }