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import SwiftUI | |
import UIKit | |
struct Sunset: View { | |
@State var backgroundColor = Color.blue | |
@State var sunSetted = false | |
let skyGradientDay = [Color(#colorLiteral(red: 0.2196078449, green: 0.007843137719, blue: 0.8549019694, alpha: 1)), Color(#colorLiteral(red: 0.2392156869, green: 0.6745098233, blue: 0.9686274529, alpha: 1)), Color(#colorLiteral(red: 0.6254054655, green: 0.9221722869, blue: 0.9686274529, alpha: 1)), Color(#colorLiteral(red: 0.8345658875, green: 0.9221722869, blue: 0.9686274529, alpha: 1))] | |
let skyGradientNight = [Color(#colorLiteral(red: 0.2196078449, green: 0.007843137719, blue: 0.4246178452, alpha: 1)), Color(#colorLiteral(red: 0.8078431487, green: 0.02745098062, blue: 0.7072513187, alpha: 1)), Color(#colorLiteral(red: 0.8078431487, green: 0.02745098062, blue: 0.3333333433, alpha: 1)), Color(#colorLiteral(red: 0.8078431487, green: 0.2959635248, blue: 0.6193262317, alpha: 1))] | |
let sunGradient = [Color.yellow, Color.orange] | |
let moonGradient = [Color(#colorLiteral(red: 0.5463274121, green: 0.04594885558, blue: 0.2291798294, alpha: 1)), Color(#colorLiteral(red: 0.5668596029, green: 0.1581864655, blue: 0.4246562719, alpha: 1))] | |
@State var alignment = Alignment.top | |
var body: some View { | |
ZStack(alignment: alignment) { | |
ZStack { | |
Sun(gradient: sunGradient) | |
Sun(gradient: moonGradient) | |
.opacity(self.sunSetted ? 1 : 0) | |
} | |
GeometryReader { geometry in | |
VStack { | |
Spacer() | |
Blur(style: .systemUltraThinMaterial) | |
.frame(height: geometry.size.height / 2) | |
} | |
} | |
} | |
.background ( | |
ZStack { | |
Sky(gradient: skyGradientDay) | |
Sky(gradient: skyGradientNight) | |
.opacity(self.sunSetted ? 1 : 0) | |
} | |
) | |
.onAppear { | |
withAnimation(Animation.linear(duration: 12).repeatForever(autoreverses: true)) { | |
self.sunset() | |
} | |
} | |
} | |
func sunset() { | |
backgroundColor = .black | |
sunSetted = true | |
alignment = .bottom | |
} | |
} | |
struct Sky: View { | |
@State var gradient: [Color] | |
var body: some View { | |
LinearGradient(gradient: Gradient(colors: gradient), startPoint: .top, endPoint: .bottom) | |
} | |
} | |
struct Sun: View { | |
@State var gradient: [Color] | |
var body: some View { | |
Circle() | |
.fill( | |
LinearGradient(gradient: Gradient(colors: gradient), startPoint: .top, endPoint: .bottom) | |
) | |
.frame(width: 192, height: 192) | |
.padding() | |
} | |
} | |
struct Blur: UIViewRepresentable { | |
var style: UIBlurEffect.Style | |
func makeUIView(context: Context) -> UIVisualEffectView { | |
return UIVisualEffectView(effect: UIBlurEffect(style: style)) | |
} | |
func updateUIView(_ uiView: UIVisualEffectView, context: Context) { | |
uiView.effect = UIBlurEffect(style: style) | |
} | |
} | |
struct Sunset_Previews: PreviewProvider { | |
static var previews: some View { | |
Sunset() | |
.previewLayout(PreviewLayout.sizeThatFits) | |
} | |
} |
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