Created
April 27, 2020 16:21
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Code to automate drawing on the canvas element on Sid’s website (using simulated mouse events).
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var target = document.querySelector('canvas'); | |
var input = document.querySelector('input.jscolor'); | |
var body = document.body; | |
var rect = target.getBoundingClientRect(); | |
var irect = input.getBoundingClientRect(); | |
var brect = document.body.getBoundingClientRect(); | |
var simulateMouseEvent = function simulateMouseEvent(type, point, elt, eltRect) { | |
elt = elt || target; | |
eltRect = eltRect || rect; | |
var event = new MouseEvent(type, { | |
'view': window, | |
'bubbles': true, | |
'cancelable': true, | |
'clientX': eltRect.left + point.x, | |
'clientY': eltRect.top + point.y | |
}); | |
elt.dispatchEvent(event); | |
}; | |
var width = target.offsetWidth; | |
var height = target.offsetHeight; | |
var drawLine = (x1, y1, x2, y2) => { | |
simulateMouseEvent('mousedown', {x: x1, y: y1}); | |
simulateMouseEvent('mousemove', {x: x2, y: y2}); | |
simulateMouseEvent('mouseup', {x: x2, y: y2}); | |
} | |
var step = 3; | |
for (let y = 0; y < height + step; y += step) { | |
drawLine(0, y, width, y); | |
} |
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