Created
February 6, 2012 14:37
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Skeleton Tracking
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import SimpleOpenNI.*; | |
SimpleOpenNI kinect; | |
PImage handImage; | |
void setup() { | |
kinect = new SimpleOpenNI(this); | |
kinect.enableDepth(); | |
kinect.enableUser(SimpleOpenNI.SKEL_PROFILE_ALL); | |
kinect.setMirror(false); | |
kinect.enableRGB(); | |
size(640, 480); | |
smooth(); | |
handImage = loadImage("Hand.png"); | |
} | |
void draw() { | |
kinect.update(); | |
image(kinect.rgbImage(), 0, 0); | |
IntVector userList = new IntVector(); | |
kinect.getUsers(userList); | |
if (userList.size() > 0) { | |
int userId = userList.get(0); | |
float rightArmAngle = getJointAngle(userId, SimpleOpenNI.SKEL_RIGHT_HAND, SimpleOpenNI.SKEL_RIGHT_ELBOW); | |
PVector handPos = new PVector(); | |
kinect.getJointPositionSkeleton(userId, SimpleOpenNI.SKEL_RIGHT_HAND, handPos); | |
PVector convertedHandPos = new PVector(); | |
kinect.convertRealWorldToProjective(handPos, convertedHandPos); | |
float newImageWidth = map(convertedHandPos.z, 500, 2000, handImage.width/6, handImage.width/12); | |
float newImageHeight = map(convertedHandPos.z, 500, 2000, handImage.height/6, handImage.height/12); | |
//float newImageWidth = convertedHandPos.z*0.1; | |
//float newImageHeight = convertedHandPos.z*0.2; | |
newImageWidth = constrain(newImageWidth, 75, 100); | |
pushMatrix(); | |
translate(convertedHandPos.x, convertedHandPos.y); | |
rotate(rightArmAngle*-1); | |
rotate(PI/2); | |
image(handImage, -1 * (newImageWidth/2), 0 - (newImageHeight/2), newImageWidth, newImageHeight); | |
popMatrix(); | |
} | |
} | |
float getJointAngle(int userId, int jointID1, int jointID2) { | |
PVector joint1 = new PVector(); | |
PVector joint2 = new PVector(); | |
kinect.getJointPositionSkeleton(userId, jointID1, joint1); | |
kinect.getJointPositionSkeleton(userId, jointID2, joint2); | |
return atan2(joint1.y-joint2.y, joint1.x-joint2.x); | |
} | |
// user-tracking callbacks: | |
void onNewUser(int userId) { | |
kinect.startPoseDetection("Psi", userId); | |
println("Started pose detection."); | |
} | |
void onEndCalibration(int userId, boolean successful) { | |
if (successful) { | |
println("User calibrated."); | |
kinect.startTrackingSkeleton(userId); | |
} | |
else { | |
println("Failed to calibrate user."); | |
kinect.startPoseDetection("Psi", userId); | |
} | |
} | |
void onStartPose(String pose, int userId) { | |
println("Started pose for user."); | |
kinect.stopPoseDetection(userId); | |
kinect.requestCalibrationSkeleton(userId, true); | |
} |
@joelyvb I don't know what much of the code does yet, but translate() is a method for Processing
http://processing.org/reference/translate_.html
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hey can u explain me the part were you made the translate and rotate because im not understand this part and im coding in c# with the microsft sdk...