In Developer Console:
-
Set mouse sensitivity to
1.25
:sensitivity 1.25
# Go to the installation folder, then
./rime-install double-pinyin
#pragma once | |
#include <sys/queue.h> | |
#define find_in_slist(element, list_head, entry_name, comparator) \ | |
({ \ | |
typeof(element) ret = nullptr; \ | |
typeof(element) current_element = nullptr; \ | |
SLIST_FOREACH(current_element, list_head, entry_name) { \ | |
if (comparator(current_element, element)) { \ |
[Unit] | |
Description=Keeps a tunnel to 'remote.example.com' open | |
After=network.target | |
[Service] | |
User=autossh | |
# -p [PORT] | |
# -l [user] | |
# -M 0 --> no monitoring | |
# -N Just open the connection and do nothing (not interactive) |
# Useful references: | |
# | |
# https://superuser.com/questions/992511/emulate-a-keyboard-button-via-the-command-line | |
# https://ss64.com/vb/sendkeys.html | |
# https://social.technet.microsoft.com/Forums/windowsserver/en-US/96b339e2-e9da-4802-a66d-be619aeb21ac/execute-function-one-time-in-every-10-mins-in-windows-powershell?forum=winserverpowershell | |
# https://learn-powershell.net/2013/02/08/powershell-and-events-object-events/ | |
# | |
# Future enhancements - use events rather than an infinite loop | |
$wsh = New-Object -ComObject WScript.Shell | |
while ($true) { |
Windows Registry Editor Version 5.00 | |
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Keyboard Layout] | |
"Scancode Map"=hex:00,00,00,00,00,00,00,00,03,00,00,00,1d,00,3a,00,3a,00,1d,00,00,00,00,00 | |
; Refs: | |
; https://superuser.com/a/1381836 |
Windows Registry Editor Version 5.00 | |
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Keyboard Layout] | |
"Scancode Map"=hex:00,00,00,00,00,00,00,00,05,00,00,00,5b,e0,38,00,38,00,5b,e0,38,e0,5c,e0,5d,e0,38,e0,00,00,00,00 | |
; Refs: | |
; https://superuser.com/a/1202601/270174 | |
; https://stackoverflow.com/questions/40777182/how-to-remap-the-menu-key-on-windows |
import multiprocessing | |
import multiprocessing.managers | |
import os | |
import sys | |
from typing import AnyStr, Union | |
class QueueManager(multiprocessing.managers.BaseManager): | |
def get_queue(self, ident: Union[AnyStr, int, type(None)] = None) -> multiprocessing.Queue: |
// Copyright 2012 The Go Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style | |
// license that can be found in the LICENSE file. | |
// +build ignore | |
package main | |
import "fmt" |