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const std = @import("std"); | |
const net = std.net; | |
const Allocator = std.mem.Allocator; | |
pub const io_mode = .evented; | |
var client_id_counter: u32 = 0; | |
var should_server_close: bool = false; | |
pub fn main() !void { | |
var gpa = std.heap.GeneralPurposeAllocator(.{}){}; | |
const allocator = gpa.allocator(); | |
const address = net.Address.parseIp("127.0.0.1", 0) catch unreachable; | |
var server = try net.Address.listen(address, .{ | |
.kernel_backlog = 1024, | |
.reuse_address = true, | |
}); | |
const server_thread = try std.Thread.spawn(.{}, start_server, .{ allocator, &server }); | |
server_thread.detach(); | |
std.debug.print("Listening at {}\n", .{server.listen_address}); | |
const in = std.io.getStdIn(); | |
var buf = std.io.bufferedReader(in.reader()); | |
// Get the Reader interface from BufferedReader | |
var r = buf.reader(); | |
var msg_buf: [4096]u8 = undefined; | |
while (true) { | |
const msg = try r.readUntilDelimiterOrEof(&msg_buf, '\n'); | |
if (msg) |m| { | |
if (std.mem.eql(u8, m, "exit")) { | |
should_server_close = true; | |
break; | |
} | |
} | |
} | |
} | |
fn start_server(allocator: Allocator, server: *net.Server) !void { | |
defer server.deinit(); | |
var room = Room.init(allocator); | |
defer room.deinit(); | |
while (true) { | |
if (should_server_close) { | |
break; | |
} | |
if (server.accept()) |conn| { | |
const client = try allocator.create(Client); | |
client.* = Client.init(allocator, conn.stream, &room); | |
room.add(client) catch |e| std.debug.print("Couldn't add user to room {any}", .{e}); | |
const thread = try std.Thread.spawn(.{}, Client.run, .{client}); | |
thread.detach(); | |
} else |err| { | |
std.debug.print("Error: {any}", .{err}); | |
} | |
} | |
} | |
const Room = struct { | |
lock: std.Thread.RwLock, | |
clients: std.AutoHashMap(*Client, void), | |
const Self = @This(); | |
pub fn init(allocator: Allocator) Room { | |
return .{ | |
.lock = std.Thread.RwLock{}, | |
.clients = std.AutoHashMap(*Client, void).init(allocator), | |
}; | |
} | |
pub fn deinit(self: *Self) void { | |
self.clients.deinit(); | |
} | |
pub fn add(self: *Self, client: *Client) !void { | |
self.lock.lock(); | |
defer self.lock.unlock(); | |
try self.clients.put(client, {}); | |
} | |
pub fn remove(self: *Self, client: *Client) !void { | |
self.lock.lock(); | |
defer self.lock.unlock(); | |
self.clients.remove(client); | |
} | |
fn broadcast(self: *Self, msg: []const u8, sender: *Client) !void { | |
self.lock.lockShared(); | |
defer self.lock.unlockShared(); | |
var iterator = self.clients.iterator(); | |
while (iterator.next()) |entry| { | |
const client = entry.key_ptr.*; | |
if (client == sender) continue; | |
client.stream.writeAll(msg) catch |e| std.debug.print("Could not send a message: {any}", .{e}); | |
} | |
} | |
}; | |
const Client = struct { | |
room: *Room, | |
stream: net.Stream, | |
arena_allocator: std.heap.ArenaAllocator, | |
id: u32, | |
messages_sent_count: usize, | |
const Self = @This(); | |
pub fn init(allocator: Allocator, stream: net.Stream, room: *Room) Client { | |
client_id_counter += 1; | |
return .{ | |
.room = room, | |
.stream = stream, | |
.id = client_id_counter, | |
.arena_allocator = std.heap.ArenaAllocator.init(allocator), | |
.messages_sent_count = 0, | |
}; | |
} | |
pub fn run(self: *Self) !void { | |
defer self.stream.close(); | |
defer self.arena_allocator.deinit(); | |
try self.stream.writeAll("Server: Welcome to a chat server!\n"); | |
while (true) { | |
var buf: [1024]u8 = undefined; | |
const n = try self.stream.read(&buf); | |
if (n == 0) { | |
std.debug.print("Exiting...\n", .{}); | |
break; | |
} | |
const msg = try std.fmt.allocPrint(self.arena_allocator.allocator(), "Client {d}> {s}", .{ self.id, buf[0..n] }); | |
try self.room.broadcast(msg, self); | |
if (self.messages_sent_count >= 100) { | |
_ = self.arena_allocator.reset(.free_all); | |
} | |
} | |
} | |
}; |
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