https://www.youtube.com/watch?v=vCPc1gxPtKk <--- Quantum's video
https://www.youtube.com/gamerpoets <--- GamerPoets
https://www.gog.com/en/game/fallout
| AIBKDOR.SSL ECELRON.SSL GENERIC.SSL NICROSS.SSL VITERM.SSL | |
| AICAVDOR.SSL ECGRDFRV.SSL GIJNKBOX.SSL NITOILET.SSL VIVLTDOR.SSL | |
| AILKBOX.SSL ECGRDTRM.SSL GIPERBOX.SSL OIFTLKR.SSL VIVLTDR2.SSL | |
| ANIMFRVR.SSL ECHERMIT.SSL HIBH1BOX.SSL OILOCKER.SSL VTALOMRK.SSL | |
| ASCRLDR.SSL ECHLYPPL.SSL HICAVEIN.SSL OSV13DR.SSL WIBNKDOR.SSL | |
| ATDEATH.SSL ECHOMLES.SSL HICONSOL.SSL QIGECKDR.SSL WIENTDOR.SSL | |
| BISPYHOL.SSL ECHUNTER.SSL HIDEAD.SSL RIJALDOR.SSL WIEVCDSK.SSL | |
| CICRISDR.SSL ECIRRAD.SSL HILADDER.SSL SCBRAHMN.SSL WIEXPDSK.SSL | |
| CIMINE.SSL ECNOMAD.SSL HINOTE.SSL SICLSDOR.SSL WIGNNDSK.SSL | |
| CIVENT.SSL ECNOMCHF.SSL HIPOWER.SSL SIFAKHLO.SSL WIHOWITZ.SSL |
| # To run this script, remember to configure: Set-ExecutionPolicy RemoteSigned | |
| # Paths | |
| $MO2 = "C:\Users\mrowr\Dropbox\Fallout Scripting\Fallout 2 Modding\Mods" | |
| $Fo1in2 = "C:\Users\mrowr\Dropbox\Fallout Scripting\Fallout 2 Modding\Fo1in2" | |
| # Create the desired mod folders | |
| New-Item -ItemType Directory -Path "${MO2}\FO1 Base" -Force | |
| New-Item -ItemType Directory -Path "${MO2}\FO1 Interface" -Force | |
| New-Item -ItemType Directory -Path "${MO2}\FO1 Anim_ImprovedSMutantDeath" -Force |
| :: Create a mods\ folder to add to .zip | |
| mkdir mods | |
| :: Go into folder with scripts | |
| cd data\scripts | |
| :: Add our global script(s) to a .dat file | |
| dat2 a -t scripts Ouchie.dat gl_ouchie_ouch.int | |
| :: dat2 a -t scripts Ouchie.dat gl_second.int | |
| :: dat2 a -t scripts Ouchie.dat gl_third.int |
| procedure setup_proc_names begin | |
| proc_names = { | |
| 0: "no_proc", | |
| 1: "start_proc", | |
| 2: "spatial_proc", | |
| 3: "description_proc", | |
| 4: "pickup_proc", | |
| 5: "drop_proc", | |
| 6: "use_proc", | |
| 7: "use_obj_on_proc", |
| New-Item -ItemType SymbolicLink -Path "C:\GOG\Games\Fallout 2\data\SAVEGAME" -Target "C:\Users\mrowr\Documents\My Games\Fallout 2\SAVEGAME" |
| { | |
| "workbench.colorTheme": "SynthWave '84", | |
| "vim.handleKeys": { | |
| "<C-k>": false, | |
| "<C-w>": false, | |
| "<C-pageup>": false, | |
| "<C-pagedown>": false | |
| }, | |
| "vim.normalModeKeyBindingsNonRecursive": [ | |
| { |
| #include "../headers/define.h" | |
| #define NAME "gl_mymod" | |
| #include "../headers/command.h" | |
| procedure start; | |
| procedure start begin | |
| if (game_loaded) then begin | |
| variable file; | |
| file := fs_copy("art\\critters\\MY_IDLE.frm", "art\\critters\\HFPRIMAA.frm"); |
| GREEN="#18C418" | |
| PINK="#bf1fba" | |
| TOLERANCE="27%" | |
| for FRM in *.FRM | |
| do | |
| BASENAME="${FRM/.FRM}" | |
| # Turn the .frm into 6 .gif (one for each isometric direction) | |
| frm2gif -p color.pal "$FRM" |