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Quick Playground for adding rows to the top of a tableview
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import PlaygroundSupport | |
import UIKit | |
class TableViewManager: NSObject, UITableViewDataSource, UITableViewDelegate { | |
weak var tableView: UITableView? | |
var strings = ["a", "b", "c", "d","e", "f", "g", "h","i", "j", "k", "dl","am", "bn", "co", "dp","aq", "br", "cs", "dt","au", "bv", "cw", "dx","ay", "bz", "caa", "dbb","acc", "bdd", "cee", "dff","agg", "bhh", "cii", "djj","akk", "bll", "cmm", "dnn","aoo", "bpp", "cqq", "zrr"] | |
func add(data: [String]) { | |
strings.insert(contentsOf: data, at: 0) // add your data to the top of source | |
// updateWithScroll(data: data) | |
updateWithContentOffsset(data: data) | |
} | |
func updateWithScroll(data: [String]) { | |
guard let tableView = tableView else { | |
return | |
} | |
guard let currentVisibleIndexPaths = tableView.indexPathsForVisibleRows else { | |
return | |
} | |
var updatedVisibleIndexPaths = [IndexPath]() | |
for indexPath in currentVisibleIndexPaths { | |
let newIndexPath = IndexPath(row: indexPath.row + data.count, section: indexPath.section) | |
updatedVisibleIndexPaths.append(newIndexPath) | |
} | |
tableView.reloadData() | |
tableView.scrollToRow(at: updatedVisibleIndexPaths[0], at: .top, animated: false) | |
} | |
// Will probably get extremely complicated with dynamic cell height | |
func updateWithContentOffsset(data: [String]) { | |
guard let tableView = tableView else { | |
return | |
} | |
let currentOffset = tableView.contentOffset | |
let yOffset = CGFloat(data.count) * tableView.rowHeight // MAKE SURE YOU SET THE ROW HEIGHT OTHERWISE IT WILL BE ZERO!!! | |
let newOffset = CGPoint(x: currentOffset.x, y: currentOffset.y + yOffset) | |
tableView.reloadData() | |
tableView.setContentOffset(newOffset, animated: false) | |
} | |
func numberOfSections(in tableView: UITableView) -> Int { | |
return 1 | |
} | |
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { | |
return strings.count | |
} | |
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell { | |
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! Cell | |
cell.textLabel?.text = strings[indexPath.row] | |
cell.backgroundColor = .green | |
return cell | |
} | |
func scrollViewDidScroll(_ scrollView: UIScrollView) { | |
print(scrollView.contentOffset.y) | |
} | |
} | |
class Cell: UITableViewCell { | |
} | |
let view = UIView(frame: CGRect(x: 0, y: 0, width: 375, height: 667)) | |
view.backgroundColor = .blue | |
let tableView = UITableView(frame: view.bounds) | |
view.addSubview(tableView) | |
tableView.register(Cell.self, forCellReuseIdentifier: "cell") | |
let tableManager = TableViewManager() | |
tableManager.tableView = tableView | |
tableView.dataSource = tableManager | |
tableView.delegate = tableManager | |
tableView.rowHeight = 44 | |
let deadlineTime = DispatchTime.now() + .seconds(5) | |
DispatchQueue.main.asyncAfter(deadline: deadlineTime, execute: { | |
tableManager.add(data: ["m","j","k"]) | |
print("added data") | |
}) | |
PlaygroundPage.current.liveView = view | |
PlaygroundPage.current.needsIndefiniteExecution = true |
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