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DEPRECATED Please use http://github.com/gre/bezier-easing for latest vrrsion.
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{ | |
"ease": [0.25, 0.1, 0.25, 1.0], | |
"linear": [0.00, 0.0, 1.00, 1.0], | |
"ease-in": [0.42, 0.0, 1.00, 1.0], | |
"ease-out": [0.00, 0.0, 0.58, 1.0], | |
"ease-in-out": [0.42, 0.0, 0.58, 1.0] | |
} |
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<!DOCTYPE HTML> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title>CSS and Canvas Bezier timing function editor</title> | |
<style type="text/css"> | |
* { | |
user-select: none; | |
-moz-user-select: none; | |
-webkit-user-select: none; | |
} | |
#wrapper { | |
margin: 0 auto; | |
width: 550px; | |
} | |
#bezierEditor, #clock { | |
float: left; | |
} | |
#clock { | |
margin-right: 30px; | |
} | |
#bezierEditor { | |
position: relative; | |
width: 225px; | |
height: 225px; | |
} | |
#yaxis { | |
position: absolute; | |
top: 0; | |
left: 0; | |
width: 20px; | |
} | |
#xaxis { | |
position: absolute; | |
bottom: 0; | |
left: 15px; | |
height: 20px; | |
} | |
#bezier { | |
position: absolute; | |
left: 20px; | |
top: 5px; | |
} | |
#info { | |
margin-top: 10px; | |
clear: both; | |
} | |
p { | |
padding: 0; | |
margin: 0; | |
} | |
footer { | |
margin-top: 10px; | |
padding-top: 10px; | |
text-align: center; | |
} | |
footer a { | |
color: #09f; | |
} | |
dl { | |
display: block; | |
margin: 0; | |
padding: 0; | |
} | |
dt { | |
padding: 0; | |
margin: 0; | |
font-weight: bold; | |
} | |
dt:after { | |
content: ': '; | |
} | |
</style> | |
<script type="text/javascript" src="KeySpline.js"></script> | |
</head> | |
<body> | |
<div id="wrapper"> | |
<canvas id="clock" width="200" height="200"></canvas> | |
<div id="bezierEditor"> | |
<canvas id="bezier" width="200" height="200"></canvas> | |
<canvas id="yaxis" width="20" height="210"></canvas> | |
<canvas id="xaxis" width="210" height="20"></canvas> | |
</div> | |
<div id="info"> | |
<h2>Usage</h2> | |
<dl> | |
<dt>CSS</dt> | |
<dd><code>transition-timing-function: cubic-bezier(<strong id="transitionTimingFunctionValue"></strong>);</code></dd> | |
</dl> | |
<dl> | |
<dt>JavaScript with KeySpline</dt> | |
<dd><code>var k = new KeySpline(<strong id="keySplineParams"></strong>); <em style="opacity: 0.5"> ... k.get(time);</em></code></dd> | |
</dl> | |
</div> | |
<footer id="footer"> | |
<a href="http://greweb.me/2012/02/bezier-curve-based-easing-functions-from-concept-to-implementation/">Read the article</a> - | |
<a href="https://gist.github.com/1926947">Gist</a> | |
</footer> | |
</div> | |
<script type="text/javascript">(function(){ | |
window.requestAnimFrame = (function(){ | |
return window.requestAnimationFrame || | |
window.webkitRequestAnimationFrame || | |
window.mozRequestAnimationFrame || | |
window.oRequestAnimationFrame || | |
window.msRequestAnimationFrame || | |
function( callback ){ | |
window.setTimeout(callback, 1000 / 60); | |
}; | |
})(); | |
if (window.parent != window) { | |
var node = document.getElementById("footer"); | |
node.style.display = "none"; | |
} | |
var cumulativeOffset = function(element) { | |
var top = 0, left = 0; | |
do { | |
top += element.offsetTop || 0; | |
left += element.offsetLeft || 0; | |
element = element.offsetParent; | |
} while(element); | |
return { | |
top: top, | |
left: left | |
}; | |
}; | |
var bezier; | |
var fun; | |
var currentStep = [0, 0]; | |
var transitionTimingFunctionValue = document.getElementById("transitionTimingFunctionValue"); | |
var keySplineParams = document.getElementById("keySplineParams"); | |
function setBezier (b) { | |
bezier = b; | |
fun = new KeySpline(b[0], b[1], b[2], b[3]).get; | |
for (var i = 0; i < b.length; ++i) | |
b[i] = Math.floor(b[i]*100)/100; | |
var str = b+""; | |
transitionTimingFunctionValue.innerHTML = str; | |
keySplineParams.innerHTML = str; | |
} | |
function getBezierFunction () { | |
return fun; | |
} | |
(function(){ | |
var canvas = document.getElementById("xaxis"); | |
var ctx = canvas.getContext("2d"); | |
for (var i=0; i<=10; ++i) { | |
var n = i / 10; | |
var high = (i % 5 == 0); | |
var x = 5 + n*(canvas.width-10); | |
x = Math.floor(x); | |
ctx.font = "9px monospace"; | |
ctx.textBaseline = "top"; | |
ctx.textAlign = "center"; | |
ctx.beginPath(); | |
ctx.moveTo(0, 0); | |
ctx.lineTo(canvas.width, 0); | |
ctx.stroke(); | |
ctx.beginPath(); | |
ctx.moveTo(x, 0); | |
if (high) { | |
ctx.lineTo(x, 8); | |
ctx.stroke(); | |
ctx.fillText(""+n, x, 10); | |
} | |
else { | |
ctx.lineTo(x, 4); | |
ctx.stroke(); | |
} | |
ctx.textBaseline = "bottom"; | |
ctx.fillText("time", canvas.width-40, 20); | |
} | |
}()); | |
(function(){ | |
var canvas = document.getElementById("yaxis"); | |
var ctx = canvas.getContext("2d"); | |
for (var i=0; i<=10; ++i) { | |
var n = i / 10; | |
var high = (i % 5 == 0); | |
var y = 5 + (1-n)*(canvas.height-10); | |
y = Math.floor(y); | |
ctx.font = "9px monospace"; | |
ctx.textBaseline = "middle"; | |
ctx.textAlign = "right"; | |
ctx.beginPath(); | |
ctx.moveTo(20, 0); | |
ctx.lineTo(20, canvas.height); | |
ctx.stroke(); | |
ctx.beginPath(); | |
ctx.moveTo(20, y); | |
ctx.lineTo(16, y); | |
ctx.stroke(); | |
if (high) { | |
ctx.fillText(""+Math.floor(n*100), 15, y); | |
} | |
} | |
ctx.textAlign = "left"; | |
ctx.textBaseline = "bottom"; | |
ctx.rotate(Math.PI/2); | |
ctx.fillText("percentage", 20, 0); | |
}()); | |
(function(){ | |
var canvas = document.getElementById("clock"); | |
var ctx = canvas.getContext("2d"); | |
var DURATION = 1500; | |
var LINE_WIDTH = 0.3; | |
// state variables | |
var tStart = +new Date(); | |
function setup () { | |
ctx.scale(canvas.width, canvas.height); | |
} | |
function render () { | |
var bezierf = getBezierFunction(); | |
var now = +new Date(); | |
var t = (now - tStart) % (2*DURATION); | |
var reverse = t > DURATION; | |
if (reverse) t -= DURATION; | |
var x = t / DURATION; | |
var y = bezierf(x); | |
currentStep = [ x, y ]; | |
ctx.clearRect(0,0,1,1); | |
ctx.strokeStyle = 'red'; | |
ctx.lineWidth = LINE_WIDTH; | |
ctx.beginPath(); | |
ctx.arc(0.5, 0.5, 0.3, 0, y*2*Math.PI, reverse); | |
ctx.stroke(); | |
} | |
setup(); | |
(function loop () { | |
requestAnimFrame(function() { | |
loop(); | |
render(); | |
}, canvas); | |
}()); | |
}()); | |
(function(){ | |
var canvas = document.getElementById("bezier"); | |
var ctx = canvas.getContext("2d"); | |
var HANDLE_RADIUS = 0.03; | |
// state variables | |
// handles positions | |
var handle = [ null, [0.25, 0.25], [0.75, 0.75] ]; | |
var draggingHandle = 0; | |
var hoveringHandle = 0; | |
var hovering = false; | |
var stime = +new Date(); | |
var oneHandleClicked = false; | |
function positionWithE (e) { | |
var o = cumulativeOffset(canvas); | |
return { x: relativeX(e.clientX-o.left), y: relativeY(e.clientY-o.top) }; | |
} | |
function setup() { | |
canvas.addEventListener("mousedown", function (e) { | |
var p = positionWithE(e); | |
var hnum = findHandle(p.x, p.y); | |
if (hnum) { | |
draggingHandle = hnum; | |
oneHandleClicked = true; | |
} | |
}); | |
canvas.addEventListener("mouseup", function (e) { | |
var p = positionWithE(e); | |
if (draggingHandle) { | |
setHandle(draggingHandle, p.x, p.y); | |
draggingHandle = 0; | |
} | |
}); | |
canvas.addEventListener("mousemove", function (e) { | |
var p = positionWithE(e); | |
if (draggingHandle) { | |
setHandle(draggingHandle, p.x, p.y); | |
} | |
hoveringHandle = draggingHandle || findHandle(p.x, p.y); | |
}); | |
canvas.addEventListener("mouseover", function (e) { | |
hovering = true; | |
hasChanged = true; | |
}); | |
canvas.addEventListener("mouseout", function (e) { | |
hovering = false; | |
hasChanged = true; | |
draggingHandle = 0; | |
hoveringHandle = 0; | |
}); | |
syncBezier(); | |
} | |
function render () { | |
var now = +new Date(); | |
ctx.save(); | |
ctx.fillStyle = 'white'; | |
ctx.fillRect(0, 0, canvas.width, canvas.height); | |
// Draw grid | |
ctx.translate(0, canvas.height); | |
ctx.scale(canvas.width, -canvas.height); | |
// Draw projections | |
ctx.lineWidth = 0.01; | |
ctx.strokeStyle = "rgba(0,0,0,0.5)"; | |
ctx.beginPath(); | |
ctx.moveTo(currentStep[0], 0); | |
ctx.lineTo(currentStep[0], currentStep[1]); | |
ctx.lineTo(0, currentStep[1]); | |
ctx.stroke(); | |
// Draw bezier | |
ctx.lineWidth = 0.02; | |
ctx.strokeStyle = "black"; | |
ctx.beginPath(); | |
ctx.moveTo(0, 0); | |
ctx.bezierCurveTo(handle[1][0], handle[1][1], handle[2][0], handle[2][1], 1, 1); | |
ctx.stroke(); | |
// Draw handle | |
ctx.strokeStyle = "red"; | |
ctx.fillStyle = "white"; | |
ctx.lineWidth = 0.01; | |
ctx.beginPath(); | |
ctx.moveTo(0, 0); | |
ctx.lineTo(handle[1][0], handle[1][1]); | |
ctx.stroke(); | |
ctx.beginPath(); | |
ctx.moveTo(1, 1); | |
ctx.lineTo(handle[2][0], handle[2][1]); | |
ctx.stroke(); | |
var r = HANDLE_RADIUS; | |
if (!oneHandleClicked) { | |
r += 0.2*HANDLE_RADIUS*Math.cos((stime-now)/150); | |
} | |
for (var i=1; i<handle.length; ++i) { | |
var h = handle[i]; | |
ctx.beginPath(); | |
ctx.arc(h[0], h[1], r, 0, Math.PI*2); | |
ctx.fillStyle = (hoveringHandle == i) ? "red" : "white"; | |
ctx.fill(); | |
ctx.stroke(); | |
} | |
ctx.restore(); | |
} | |
function syncBezier () { | |
setBezier([ handle[1][0], handle[1][1], handle[2][0], handle[2][1] ]); | |
} | |
function findHandle (x, y) { | |
for (var i=1; i<handle.length; ++i) { | |
var h = handle[i]; | |
var radius = HANDLE_RADIUS; | |
var dx = x - h[0]; | |
var dy = y - h[1]; | |
if (dx*dx+dy*dy < HANDLE_RADIUS*HANDLE_RADIUS) | |
return i; | |
} | |
return 0; | |
} | |
function setHandle (num, x, y) { | |
handle [num] = [x, y]; | |
syncBezier(); | |
render(); | |
} | |
function relativeX (x) { | |
return x/canvas.width; | |
} | |
function relativeY (y) { | |
return 1-y/canvas.height; | |
} | |
setup(); | |
(function loop () { | |
requestAnimFrame(function() { | |
loop(); | |
render(); | |
}, canvas); | |
}()); | |
}()); | |
}()); | |
</script> | |
<script type="text/javascript"> | |
var _gaq = _gaq || []; | |
_gaq.push(['_setAccount', 'UA-9919624-4']); | |
_gaq.push(['_trackPageview']); | |
(function() { | |
var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; | |
ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; | |
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); | |
})(); | |
</script> | |
</body> | |
</html> |
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/** MIT License | |
* | |
* KeySpline - use bezier curve for transition easing function | |
* Copyright (c) 2012 Gaetan Renaudeau <[email protected]> | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a | |
* copy of this software and associated documentation files (the "Software"), | |
* to deal in the Software without restriction, including without limitation | |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
* and/or sell copies of the Software, and to permit persons to whom the | |
* Software is furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in | |
* all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | |
* DEALINGS IN THE SOFTWARE. | |
*/ | |
/** | |
* KeySpline - use bezier curve for transition easing function | |
* is inspired from Firefox's nsSMILKeySpline.cpp | |
* Usage: | |
* var spline = new KeySpline(0.25, 0.1, 0.25, 1.0) | |
* spline.get(x) => returns the easing value | x must be in [0, 1] range | |
*/ | |
function KeySpline (mX1, mY1, mX2, mY2) { | |
this.get = function(aX) { | |
if (mX1 == mY1 && mX2 == mY2) return aX; // linear | |
return CalcBezier(GetTForX(aX), mY1, mY2); | |
} | |
function A(aA1, aA2) { return 1.0 - 3.0 * aA2 + 3.0 * aA1; } | |
function B(aA1, aA2) { return 3.0 * aA2 - 6.0 * aA1; } | |
function C(aA1) { return 3.0 * aA1; } | |
// Returns x(t) given t, x1, and x2, or y(t) given t, y1, and y2. | |
function CalcBezier(aT, aA1, aA2) { | |
return ((A(aA1, aA2)*aT + B(aA1, aA2))*aT + C(aA1))*aT; | |
} | |
// Returns dx/dt given t, x1, and x2, or dy/dt given t, y1, and y2. | |
function GetSlope(aT, aA1, aA2) { | |
return 3.0 * A(aA1, aA2)*aT*aT + 2.0 * B(aA1, aA2) * aT + C(aA1); | |
} | |
function GetTForX(aX) { | |
// Newton raphson iteration | |
var aGuessT = aX; | |
for (var i = 0; i < 4; ++i) { | |
var currentSlope = GetSlope(aGuessT, mX1, mX2); | |
if (currentSlope == 0.0) return aGuessT; | |
var currentX = CalcBezier(aGuessT, mX1, mX2) - aX; | |
aGuessT -= currentX / currentSlope; | |
} | |
return aGuessT; | |
} | |
} |
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