Created
August 4, 2017 00:38
-
-
Save msg555/46f46b8b943ee93393a0a192c7703c57 to your computer and use it in GitHub Desktop.
Audio names in DF
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
All Stream Names | |
amb_birds | |
amb_hollow | |
amb_city | |
amb_crickets | |
amb_wind | |
amb_machinery | |
amb_computers | |
amb_rain | |
9-bit Expedition | |
Elvish Piper Academy | |
Electric Relic | |
The Magnetic Tree | |
Swimming While It Rains | |
Fifty FPS Forest | |
It's Not Supposed To Be Snowing | |
Sepia Tone Laboratory | |
A Safe Place to Sleep | |
Baryogenesis | |
Upside Down Stalagmite | |
Pillars of Pepper | |
Cider Time | |
Frozen Hot Sauce | |
Dream Salvage | |
Sun Bleach | |
Undiscovery | |
Your Favorite Color | |
Light Pollution | |
A Square the Rectangle is Not | |
Swimming Through Waves | |
Teacups | |
Minus | |
Introduction | |
All Sound Effect Names | |
sfx_footstep_wood_1 | |
sfx_footstep_dirt_1 | |
sfx_footstep_stone_1 | |
sfx_footstep_metal_1 | |
sfx_footstep_carpet_1 | |
sfx_footstep_grass_1 | |
sfx_footstep_water_1 | |
sfx_footstep_poly_1 | |
sfx_footstep_wood_2 | |
sfx_footstep_dirt_2 | |
sfx_footstep_stone_2 | |
sfx_footstep_metal_2 | |
sfx_footstep_carpet_2 | |
sfx_footstep_grass_2 | |
sfx_footstep_water_2 | |
sfx_footstep_poly_2 | |
sfx_footstep_wood_3 | |
sfx_footstep_dirt_3 | |
sfx_footstep_stone_3 | |
sfx_footstep_metal_3 | |
sfx_footstep_carpet_3 | |
sfx_footstep_grass_3 | |
sfx_footstep_water_3 | |
sfx_footstep_poly_3 | |
sfx_land_wood | |
sfx_land_dirt | |
sfx_land_stone | |
sfx_land_metal | |
sfx_land_carpet | |
sfx_land_grass | |
sfx_land_water | |
sfx_land_poly | |
sfx_slide_wood_loop | |
sfx_slide_dirt_loop | |
sfx_slide_stone_loop | |
sfx_slide_metal_loop | |
sfx_slide_carpet_loop | |
sfx_slide_grass_loop | |
sfx_slide_water_loop | |
sfx_slide_poly_loop | |
sfx_land_generic_heavy | |
sfx_impact_light_1 | |
sfx_impact_light_2 | |
sfx_impact_light_3 | |
sfx_impact_heavy_1 | |
sfx_impact_heavy_2 | |
sfx_impact_heavy_3 | |
sfx_impact_parry | |
sfx_hill_beep | |
sfx_hill_get | |
sfx_hill_lost | |
sfx_hill_score | |
sfx_respawn | |
sfx_sparks_1 | |
sfx_sparks_2 | |
sfx_sparks_3 | |
sfx_sparks_4 | |
sfx_sparks_5 | |
sfx_sparks_6 | |
sfx_sparks_7 | |
sfx_sparks_8 | |
sfx_sparks_9 | |
sfx_sparks_10 | |
sfx_sparks_11 | |
sfx_sparks_12 | |
sfx_damage_spikes | |
sfx_damage | |
sfx_wind_loop | |
sfx_dust_heavy | |
sfx_dust_light_1 | |
sfx_dust_light_2 | |
sfx_dust_light_3 | |
sfx_dust_med | |
sfx_leaf_heavy | |
sfx_leaf_light_1 | |
sfx_leaf_light_2 | |
sfx_leaf_light_3 | |
sfx_leaf_med | |
sfx_slime_heavy | |
sfx_slime_light_1 | |
sfx_slime_light_2 | |
sfx_slime_light_3 | |
sfx_slime_light_4 | |
sfx_slime_light_5 | |
sfx_slime_light_6 | |
sfx_slime_light_overlay_1 | |
sfx_slime_light_overlay_2 | |
sfx_slime_light_overlay_3 | |
sfx_slime_light_overlay_4 | |
sfx_slime_light_overlay_5 | |
sfx_slime_light_overlay_6 | |
sfx_slime_med | |
sfx_trash_heavy | |
sfx_trash_light_1 | |
sfx_trash_light_2 | |
sfx_trash_light_3 | |
sfx_trash_light_4 | |
sfx_trash_light_5 | |
sfx_trash_light_6 | |
sfx_trash_light_7 | |
sfx_trash_light_8 | |
sfx_trash_light_9 | |
sfx_trash_light_10 | |
sfx_trash_med | |
sfx_poly_heavy | |
sfx_poly_light_1 | |
sfx_poly_light_2 | |
sfx_poly_light_3 | |
sfx_poly_med | |
sfx_stone_land | |
sfx_bgargoyle_attack | |
sfx_bgargoyle_footstep | |
sfx_bgargoyle_land | |
sfx_book_flap | |
sfx_book_attack | |
sfx_book_land | |
sfx_chest_land | |
sfx_door_land | |
sfx_door_unlock | |
sfx_gargoyle_fly | |
sfx_knight_attack | |
sfx_knight_block | |
sfx_knight_footstep | |
sfx_knight_land | |
sfx_scroll_land | |
sfx_scroll_ruffle | |
sfx_tchest_land | |
sfx_treasure_fly | |
sfx_treasure_land | |
sfx_animal_land | |
sfx_bear_attack | |
sfx_bear_footstep | |
sfx_bear_land | |
sfx_bear_yawn | |
sfx_hawk_attack | |
sfx_hawk_flap | |
sfx_hawk_flap_leaf | |
sfx_porcupine_attack | |
sfx_stoneboss_jump | |
sfx_stoneboss_land | |
sfx_stonebro_attack | |
sfx_wolf_attack | |
sfx_wolf_footstep | |
sfx_barrel_attack | |
sfx_barrel_land | |
sfx_slimebeast_attack | |
sfx_slimebeast_footstep | |
sfx_slimebeast_land | |
sfx_springball_bounce | |
sfx_springball_land_light | |
sfx_springball_land_heavy | |
sfx_springball_attack_start | |
sfx_springball_attack_end | |
sfx_trashbeast_attack | |
sfx_trashbeast_footstep | |
sfx_trashbeast_land | |
sfx_trashbag_explode | |
sfx_trashcan_attack | |
sfx_trashcan_land | |
sfx_trashtire_bounce | |
sfx_trashtire_land | |
sfx_door_stone_open | |
sfx_door_stone_unlock | |
sfx_door_wood_open | |
sfx_door_wood_unlock | |
sfx_door_unlock | |
sfx_door_lab | |
sfx_door_city | |
sfx_hud_score_hit | |
sfx_hud_level_start | |
sfx_hud_highlight_1 | |
sfx_hud_highlight_2 | |
sfx_hud_highlight_3 | |
sfx_hud_highlight_4 | |
sfx_hud_select_1 | |
sfx_hud_select_2 | |
sfx_hud_select_3 | |
sfx_hud_select_4 | |
sfx_hud_cancel_1 | |
sfx_hud_cancel_2 | |
sfx_hud_cancel_3 | |
sfx_hud_cancel_4 | |
sfx_dm_jump_ground_1 | |
sfx_dm_jump_ground_2 | |
sfx_dm_jump_ground_3 | |
sfx_dm_jump_air_1 | |
sfx_dm_jump_air_2 | |
sfx_dm_jump_air_3 | |
sfx_dm_jump_wall_1 | |
sfx_dm_jump_wall_2 | |
sfx_dm_jump_wall_3 | |
sfx_dm_dash_air | |
sfx_dm_dash_ground | |
sfx_dm_fast_fall | |
sfx_dm_attack_light_1 | |
sfx_dm_attack_light_2 | |
sfx_dm_attack_light_3 | |
sfx_dm_attack_heavy_1 | |
sfx_dm_attack_heavy_2 | |
sfx_dm_special_activate | |
sfx_dm_special_hit | |
sfx_dm_special_ready | |
sfx_dm_special_final | |
sfx_dm_sweep_1 | |
sfx_dm_sweep_2 | |
sfx_dm_sweep_3 | |
sfx_dg_jump_ground_1 | |
sfx_dg_jump_ground_2 | |
sfx_dg_jump_ground_3 | |
sfx_dg_jump_air_1 | |
sfx_dg_jump_air_2 | |
sfx_dg_jump_air_3 | |
sfx_dg_jump_wall_1 | |
sfx_dg_jump_wall_2 | |
sfx_dg_jump_wall_3 | |
sfx_dg_dash_air | |
sfx_dg_dash_ground | |
sfx_dg_fast_fall | |
sfx_dg_attack_light_1 | |
sfx_dg_attack_light_2 | |
sfx_dg_attack_light_3 | |
sfx_dg_attack_heavy_1 | |
sfx_dg_attack_heavy_2 | |
sfx_dg_special_activate | |
sfx_dg_special_hit | |
sfx_dg_special_ready | |
sfx_dg_special_final | |
sfx_dg_sweep_1 | |
sfx_dg_sweep_2 | |
sfx_dg_sweep_3 | |
sfx_dk_jump_ground_1 | |
sfx_dk_jump_ground_2 | |
sfx_dk_jump_ground_3 | |
sfx_dk_jump_air_1 | |
sfx_dk_jump_air_2 | |
sfx_dk_jump_air_3 | |
sfx_dk_jump_wall_1 | |
sfx_dk_jump_wall_2 | |
sfx_dk_jump_wall_3 | |
sfx_dk_dash_air | |
sfx_dk_dash_ground | |
sfx_dk_fast_fall | |
sfx_dk_attack_light_1 | |
sfx_dk_attack_light_2 | |
sfx_dk_attack_light_3 | |
sfx_dk_attack_heavy_1 | |
sfx_dk_attack_heavy_2 | |
sfx_dk_special_activate | |
sfx_dk_special_hit | |
sfx_dk_special_ready | |
sfx_dk_special_final | |
sfx_dk_sweep_1 | |
sfx_dk_sweep_2 | |
sfx_dk_sweep_3 | |
sfx_do_jump_ground_1 | |
sfx_do_jump_ground_2 | |
sfx_do_jump_ground_3 | |
sfx_do_jump_air_1 | |
sfx_do_jump_air_2 | |
sfx_do_jump_air_3 | |
sfx_do_jump_wall_1 | |
sfx_do_jump_wall_2 | |
sfx_do_jump_wall_3 | |
sfx_do_dash_air | |
sfx_do_dash_ground | |
sfx_do_fast_fall | |
sfx_do_attack_light_1 | |
sfx_do_attack_light_2 | |
sfx_do_attack_light_3 | |
sfx_do_attack_heavy_1 | |
sfx_do_attack_heavy_2 | |
sfx_do_special_activate | |
sfx_do_special_hit | |
sfx_do_special_ready | |
sfx_do_special_final | |
sfx_do_sweep_1 | |
sfx_do_sweep_2 | |
sfx_do_sweep_3 | |
sfx_dw_jump_ground_1 | |
sfx_dw_jump_ground_2 | |
sfx_dw_jump_ground_3 | |
sfx_dw_jump_air_1 | |
sfx_dw_jump_air_2 | |
sfx_dw_jump_air_3 | |
sfx_dw_jump_wall_1 | |
sfx_dw_jump_wall_2 | |
sfx_dw_jump_wall_3 | |
sfx_dw_dash_air | |
sfx_dw_dash_ground | |
sfx_dw_fast_fall | |
sfx_dw_attack_light_1 | |
sfx_dw_attack_light_2 | |
sfx_dw_attack_light_3 | |
sfx_dw_attack_heavy_1 | |
sfx_dw_attack_heavy_2 | |
sfx_dw_special_activate | |
sfx_dw_special_hit | |
sfx_dw_special_ready | |
sfx_dw_special_final | |
sfx_dw_sweep_1 | |
sfx_dw_sweep_2 | |
sfx_dw_sweep_3 | |
sfx_ls_jump_ground_1 | |
sfx_ls_jump_ground_2 | |
sfx_ls_jump_ground_3 | |
sfx_ls_jump_air_1 | |
sfx_ls_jump_air_2 | |
sfx_ls_jump_air_3 | |
sfx_ls_jump_wall_1 | |
sfx_ls_jump_wall_2 | |
sfx_ls_jump_wall_3 | |
sfx_ls_dash_air | |
sfx_ls_dash_ground | |
sfx_ls_fast_fall | |
sfx_ls_attack_light_1 | |
sfx_ls_attack_light_2 | |
sfx_ls_attack_light_3 | |
sfx_ls_attack_heavy_1 | |
sfx_ls_attack_heavy_2 | |
sfx_ls_special_activate | |
sfx_ls_special_hit | |
sfx_ls_special_ready | |
sfx_ls_special_final | |
sfx_ls_sweep_1 | |
sfx_ls_sweep_2 | |
sfx_ls_sweep_3 | |
sfx_tk_jump_ground_1 | |
sfx_tk_jump_ground_2 | |
sfx_tk_jump_ground_3 | |
sfx_tk_jump_air_1 | |
sfx_tk_jump_air_2 | |
sfx_tk_jump_air_3 | |
sfx_tk_jump_wall_1 | |
sfx_tk_jump_wall_2 | |
sfx_tk_jump_wall_3 | |
sfx_tk_dash_air | |
sfx_tk_dash_ground | |
sfx_tk_fast_fall | |
sfx_tk_attack_light_1 | |
sfx_tk_attack_light_2 | |
sfx_tk_attack_light_3 | |
sfx_tk_attack_heavy_1 | |
sfx_tk_attack_heavy_2 | |
sfx_tk_special_activate | |
sfx_tk_special_hit | |
sfx_tk_special_ready | |
sfx_tk_special_final | |
sfx_tk_sweep_1 | |
sfx_tk_sweep_2 | |
sfx_tk_sweep_3 | |
sfx_sb_jump_ground_1 | |
sfx_sb_jump_ground_2 | |
sfx_sb_jump_ground_3 | |
sfx_sb_jump_air_1 | |
sfx_sb_jump_air_2 | |
sfx_sb_jump_air_3 | |
sfx_sb_jump_wall_1 | |
sfx_sb_jump_wall_2 | |
sfx_sb_jump_wall_3 | |
sfx_sb_dash_air | |
sfx_sb_dash_ground | |
sfx_sb_fast_fall | |
sfx_sb_attack_light_1 | |
sfx_sb_attack_light_2 | |
sfx_sb_attack_light_3 | |
sfx_sb_attack_heavy_1 | |
sfx_sb_attack_heavy_2 | |
sfx_sb_special_activate | |
sfx_sb_special_hit | |
sfx_sb_special_ready | |
sfx_sb_special_final | |
sfx_sb_sweep_1 | |
sfx_sb_sweep_2 | |
sfx_sb_sweep_3 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment