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@msg555
Last active August 29, 2015 14:24
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Apple+Any% rules and route
Apple+Any% on dustkid.com
Rules
* This is NG+ (all levels are unlocked already)
* You must start on downhill and may not use tomes.
* You must hit every apple in the stage: the apple counts are listed below. You may use a super to hit an apple.
* You only need to complete stages with apples.
* You must complete the stage after hitting all apples.
* You may die/and or deathwarp. It doesn't matter if you die immediately after hitting an apple.
* You may enable/disable checkpoints at will (though all levels are possible with checkpoints always on).
Notes
* Of course if you want dustkid to track your run you should have dustkid.com installed.
* Apple detection on dustkid.com might (but usually doesn't) fail if you hit the apple as the stage ends. Be careful using a super to simultaneously end a stage and hit an apple.
Level/route information
Apples | Letter | Level
2 - Downhill
1 [e] Shaded Grove
2 - Valley
1 - Firefly Forest
1 - Dahlia
1 - Tunnels
1 - Ancient Garden
1 [x] Night Temple
3 [c] Summit
1 - Ascent
3 - Grass Cave
2 - Ruins
1 - Overgrown Temple
5 ;^) Fields
1 [e] Dusk Run
1 - Atrium
1 [f] Secret Passage
1 - Alcoves
3 [u] Caverns
2 - Cliffside Caves
1 [n] Ramparts
1 - Ghost Parapets
1 - Tower
1 - Knight Hall
1 - Archive
1 - Moon Temple
1 [c] Mezzanine
1 - Library
1 - Courtyard
1 [i] Vacant Lot
3 - Park
1 [u] Landfill
1 - Development
1 - Construction Site
3 - Apartments
1 [n] Abandoned Carpark
1 - Warehouse
2 - Forgotten Tunnel
1 - Basement
1 - Scaffolding
1 - Rooftops
1 [r] Clocktower
1 - Concrete Temple
1 - Hideout
1 - Control
1 - Vats
1 [r] Ferrofluid
1 [u] Server Room
1 - Titan
1 [s] Security
3 - Research
1 - Satellite Debris
1 - Backup Shift
1 - Power Room
1 - Access
1 [e] Core Temple
1 - Abyss
1 - Dome
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