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December 11, 2015 00:37
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Streaking Canvas
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| <canvas id="canvas"></canvas> | |
| <script src="http://d3js.org/d3.v3.min.js"></script> | |
| <script> | |
| var num = 3000; | |
| var canvas = document.getElementById("canvas"); | |
| var width = canvas.width = 2000; | |
| var height = canvas.height = 1200; | |
| var ctx = canvas.getContext("2d"); | |
| ctx.scale(2, 2); | |
| var angle = 1*Math.PI/180; // down | |
| var x = 0, y = 0; | |
| var color = d3.scale.ordinal() | |
| .domain([0,10]) | |
| .range(['#fff7fb','#ece7f2','#d0d1e6','#a6bddb','#74a9cf','#3690c0','#0570b0','#045a8d','#023858']); | |
| var particles = d3.range(num).map(function(i) { | |
| return [Math.round(width*Math.random()), Math.round(height*Math.random()), Math.round(Math.random()*10)]; | |
| }); | |
| d3.timer(step); | |
| function step() { | |
| ctx.fillStyle = "rgba(252, 252, 250,"+(Math.random()*0.2)+")"; | |
| ctx.fillRect(0,0,width,height); | |
| particles.forEach(function(p) { | |
| p[0] += Math.cos(angle); | |
| p[1] += Math.sin(angle); | |
| if (p[0] < 0) p[0] = width; | |
| if (p[0] > width) p[0] = 0; | |
| if (p[1] < 0) p[1] = height; | |
| if (p[1] > height) p[1] = 0; | |
| ctx.fillStyle = color(p[2]); | |
| drawPoint(p); | |
| }); | |
| }; | |
| function drawPoint(p) { | |
| ctx.fillRect(p[0],p[1],1,1); | |
| }; | |
| d3.select(window).on("mousemove", function(){ | |
| angle = Math.atan2(d3.event.clientY - y,d3.event.clientX -x) | |
| y = d3.event.clientY, x = d3.event.clientX | |
| }) | |
| </script> | |
| <style> | |
| html, body { margin: 0; padding: 0; } | |
| </style> |
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