Created
July 27, 2019 18:19
-
-
Save mtheoryx/2ed88df25977354fd8e959650c2cf6e9 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <FastLED.h> | |
| FASTLED_USING_NAMESPACE; | |
| // How many leds in your strip? | |
| #define NUM_LEDS 25 | |
| // For led chips like Neopixels, which have a data line, ground, and power, you just | |
| // need to define DATA_PIN. For led chipsets that are SPI based (four wires - data, clock, | |
| // ground, and power), like the LPD8806, define both DATA_PIN and CLOCK_PIN | |
| #define DATA_PIN 6 | |
| bool TURNED_ON; //Is the led on | |
| // Define the array of leds | |
| CRGB leds[NUM_LEDS]; | |
| void setup() | |
| { | |
| Particle.function("led", ledToggle); | |
| LEDS.addLeds<NEOPIXEL, DATA_PIN>(leds, NUM_LEDS); | |
| LEDS.setBrightness(84); | |
| TURNED_ON = false; | |
| } | |
| void fadeall() | |
| { | |
| for (int i = 0; i < NUM_LEDS; i++) | |
| { | |
| leds[i].nscale8(60); | |
| } | |
| } | |
| void loop() | |
| { | |
| if (TURNED_ON == true) | |
| { | |
| // First slide the led in one direction for cylon effect | |
| for (int i = 0; i < 9; i++) | |
| { | |
| leds[i] = CRGB::Red; | |
| // Show the leds | |
| FastLED.show(); | |
| fadeall(); | |
| // Wait a little bit before we loop around and do it again | |
| delay(200); | |
| } | |
| // Now go in the other direction for cylon effect | |
| for (int i = (9) - 1; i >= 0; i--) | |
| { | |
| leds[i] = CRGB::Red; | |
| // Show the leds | |
| FastLED.show(); | |
| fadeall(); | |
| // Wait a little bit before we loop around and do it again | |
| delay(200); | |
| } | |
| } | |
| else | |
| { | |
| for (int i = 0; i < 9; i++) | |
| { | |
| leds[i] = CRGB::Black; | |
| } | |
| FastLED.show(); | |
| } | |
| } | |
| // Handle cloud function call for on/off state | |
| int ledToggle(String command) | |
| { | |
| /* Particle.functions always take a string as an argument and return an integer. | |
| Since we can pass a string, it means that we can give the program commands on how the function should be used. | |
| In this case, telling the function "on" wi`ll turn the LED on and telling it "off" will turn the LED off. | |
| Then, the function returns a value to us to let us know what happened. | |
| In this case, it will return 1 for the LEDs turning on, 0 for the LEDs turning off, | |
| and -1 if we received a totally bogus command that didn't do anything to the LEDs. | |
| */ | |
| if (command == "on") | |
| { | |
| TURNED_ON = true; | |
| return 1; | |
| } | |
| else if (command == "off") | |
| { | |
| TURNED_ON = false; | |
| return 0; | |
| } | |
| else | |
| { | |
| return -1; | |
| } | |
| } |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment