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#!/bin/bash | |
# First install XQuartz, then... | |
brew install freetype fontconfig libpng | |
ln -s /opt/X11/include/X11 /usr/local/include/X11 | |
git clone [email protected]:mono/libgdiplus | |
cd libgdiplus | |
./autogen.sh | |
make install |
Just add
runtime.osx.10.10-x64.CoreCompat.System.Drawing
nuget package
It is work, thank you sir.
Awesome thanks @Andotnet adding runtime.osx.10.10-x64.CoreCompat.System.Drawing dependency solved the issue for MacOs Catalina 10.15.3!
Thanks for the help in getting this installed from this thread! Does anyone have any info on how to install libc6-dev on Mac at the moment, because I can't seem to work it out
Just add
runtime.osx.10.10-x64.CoreCompat.System.Drawing
nuget package
this was it, thx a lot!
Just add
runtime.osx.10.10-x64.CoreCompat.System.Drawing
nuget package
This also worked for me. Was needed for the image components in ML.NET.
This NuGet was last published 1.5 years ago, which is concerning from a long-term perspective.
NuGet https://www.nuget.org/packages/runtime.osx.10.10-x64.CoreCompat.System.Drawing/ built from https://github.com/CoreCompat/libgdiplus-packaging.
I did not try the above mentioned brew install mono-libgdiplus
, which may also work.
brew install mono-libgdiplus
worked for me, the nuget approach didn't on Mojave.
I ran into this issue, when running a .NET 6.0 App, this is how I solved it
$ brew install mono-libgdiplus
$ sudo ln -s /opt/homebrew/opt/mono-libgdiplus/lib/libgdiplus.dylib /usr/local/share/dotnet/shared/Microsoft.NETCore.App/6.0.0
And that's it
To get this working with C#/System.Drawing, just do:
sudo ln -s /opt/homebrew/opt/mono-libgdiplus/lib/libgdiplus.dylib /usr/local/lib/
(Which is where the system looks for the library at runtime)
These two alone didn't fix the error on my M1 MacBook pro.
$ brew install mono-libgdiplus
$ sudo ln -s /opt/homebrew/opt/mono-libgdiplus/lib/libgdiplus.dylib /usr/local/share/dotnet/shared/Microsoft.NETCore.App/6.0.0
After this third command the program ran without error.
$ sudo ln -s /opt/homebrew/opt/mono-libgdiplus/lib/libgdiplus.dylib /usr/local/lib/
Solution for M1 Macbook pro
- HOMEBREW_NO_AUTO_UPDATE=1 brew reinstall mono-libgdiplus
- sudo ln -s /opt/homebrew/opt/mono-libgdiplus/lib/libgdiplus.dylib /usr/local/lib/liblibgdiplus
now works fine.
Solution for M1 Macbook pro
- HOMEBREW_NO_AUTO_UPDATE=1 brew reinstall mono-libgdiplus
- sudo ln -s /opt/homebrew/opt/mono-libgdiplus/lib/libgdiplus.dylib /usr/local/lib/liblibgdiplus
now works fine.
@hariharankanakaraja Thanks man! You saved my time. I have trapped here for 2 days since the compatibility of ARM Macs really suck.
Solution for M1 Macbook pro
- HOMEBREW_NO_AUTO_UPDATE=1 brew reinstall mono-libgdiplus
- sudo ln -s /opt/homebrew/opt/mono-libgdiplus/lib/libgdiplus.dylib /usr/local/lib/liblibgdiplus
now works fine.
Thanks! You saved me man
I can confirm that Andotnet´s solution of installing the nuet package "runtime.osx.10.10-x64.CoreCompat.System.Drawing" solved the issue on MacOs Catalina 10.15.3 (19D76) when running a solution built on .NET Core 3.1.
I had before this installed "libgdiplus" using HomeBrew and also as part of the .NET Mono 6.6.0.166 installation. Doing a find in Terminal I could surmise that the library was installed to the path "/usr/local/lib/libgdiplus.dylib" but my application was unable to locate it.
Specifically the component that was unable to access libgdiplus was Telerik Reporting 14.0.20.219. Before updating this component it was able to find and access libgdiplus.
Thanks a lot Andotnet, you are a life saver!
Best regards,
Hans Sixhöj
A Perfect Day AB