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Sample app that demoes events flowing through the responder chain
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import UIKit | |
@UIApplicationMain | |
class AppDelegate: UIResponder, UIApplicationDelegate { | |
var window: UIWindow? | |
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { | |
window = Window() | |
window?.rootViewController = ViewController() | |
window?.makeKeyAndVisible() | |
return true | |
} | |
@objc func `do`(_ sender: Any, _ event: UIEvent?) { | |
print(Self.self, #function, sender, event as Any) | |
} | |
} | |
@objc class Window: UIWindow { | |
@objc func `do`(_ sender: Any, _ event: UIEvent?) { | |
print(Self.self, #function, sender, event as Any) | |
} | |
// override func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool { | |
// print(action, sender as Any) | |
// return false | |
// } | |
} | |
@objc class ViewController: UIViewController { | |
override func loadView() { | |
view = Control(frame: .zero) | |
} | |
// @objc func `do`(_ sender: Any, _ event: UIEvent?) { | |
// print(Self.self, #function, sender, event as Any) | |
// } | |
} | |
@objc class Control: UIControl { | |
override init(frame: CGRect) { | |
super.init(frame: frame) | |
backgroundColor = .systemBackground | |
let tapAction = #selector(tapped) | |
let tapRecognizer = UITapGestureRecognizer(target: self, action: tapAction) | |
addGestureRecognizer(tapRecognizer) | |
} | |
required init?(coder: NSCoder) { | |
fatalError("init(coder:) has not been implemented") | |
} | |
@objc func tapped(_ event: UIEvent?) { | |
sendAction(Selector("do::"), to: nil, for: UIEvent()) | |
} | |
// @objc func `do`(_ sender: Any, _ event: UIEvent?) { | |
// print(Self.self, #function, sender, event as Any) | |
// } | |
} |
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