Created
April 8, 2022 06:08
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fun Bitmap.bitmapToNV21ByteArray(): ByteArray { | |
val argb = IntArray(this.width * this.height) | |
this.getPixels(argb, 0, this.width, 0, 0, this.width, this.height) | |
val yuv = ByteArray( | |
this.height * this.width + 2 * ceil(this.height / 2.0).toInt() | |
* ceil(this.width / 2.0).toInt() | |
) | |
encodeYUV420SP(yuv, argb, this.width, this.height) | |
return yuv | |
} | |
private fun encodeYUV420SP(yuv420sp: ByteArray, argb: IntArray, width: Int, height: Int) { | |
val frameSize = width * height | |
var yIndex = 0 | |
var uvIndex = frameSize | |
var r: Int | |
var g: Int | |
var b: Int | |
var y: Int | |
var u: Int | |
var v: Int | |
var index = 0 | |
for (j in 0 until height) { | |
for (i in 0 until width) { | |
r = argb[index] and 0xff0000 shr 16 | |
g = argb[index] and 0xff00 shr 8 | |
b = argb[index] and 0xff shr 0 | |
y = (66 * r + 129 * g + 25 * b + 128 shr 8) + 16 | |
u = (-38 * r - 74 * g + 112 * b + 128 shr 8) + 128 | |
v = (112 * r - 94 * g - 18 * b + 128 shr 8) + 128 | |
yuv420sp[yIndex++] = (if (y < 0) 0 else if (y > 255) 255 else y).toByte() | |
if (j % 2 == 0 && index % 2 == 0) { | |
yuv420sp[uvIndex++] = (if (v < 0) 0 else if (v > 255) 255 else v).toByte() | |
yuv420sp[uvIndex++] = (if (u < 0) 0 else if (u > 255) 255 else u).toByte() | |
} | |
index++ | |
} | |
} | |
} |
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