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Decimal Rounding - Exponential notation vs Number.EPSILON vs Double rounding vs Double rounding v2 #jsbench (http://jsbench.github.io/#31ec3a8b3d22bd840f8e6822e681a3ac) #jsbench #jsperf
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"/> | |
<title>Decimal Rounding - Exponential notation vs Number.EPSILON vs Double rounding vs Double rounding v2 #jsbench</title> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/benchmark/1.0.0/benchmark.min.js"></script> | |
<script src="./suite.js"></script> | |
</head> | |
<body> | |
<h1>Open the console to view the results</h1> | |
<h2><code>cmd + alt + j</code> or <code>ctrl + alt + j</code></h2> | |
</body> | |
</html> |
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"use strict"; | |
(function (factory) { | |
if (typeof Benchmark !== "undefined") { | |
factory(Benchmark); | |
} else { | |
factory(require("benchmark")); | |
} | |
})(function (Benchmark) { | |
var suite = new Benchmark.Suite; | |
Benchmark.prototype.setup = function () { | |
// Solution 1 | |
var DecimalPrecision = (function() { | |
if (Math.sign === undefined) { | |
Math.sign = function(x) { | |
return ((x > 0) - (x < 0)) || +x; | |
}; | |
} | |
if (Math.trunc === undefined) { | |
Math.trunc = function(v) { | |
return v < 0 ? Math.ceil(v) : Math.floor(v); | |
}; | |
} | |
return { | |
// Decimal round (half away from zero) | |
round: function(num, decimalPlaces) { | |
num = (num + 'e').split('e'); | |
num = Math.round(Math.abs(+num[0]) + 'e' + (+num[1] + decimalPlaces)) * Math.sign(+num[0]); | |
num = (num + 'e').split('e'); | |
return +(num[0] + 'e' + (+num[1] - decimalPlaces)); | |
}, | |
// Decimal ceil | |
ceil: function(num, decimalPlaces) { | |
num = (num + 'e').split('e'); | |
num = Math.ceil(num[0] + 'e' + (+num[1] + decimalPlaces)); | |
num = (num + 'e').split('e'); | |
return +(num[0] + 'e' + (+num[1] - decimalPlaces)); | |
}, | |
// Decimal floor | |
floor: function(num, decimalPlaces) { | |
num = (num + 'e').split('e'); | |
num = Math.floor(num[0] + 'e' + (+num[1] + decimalPlaces)); | |
num = (num + 'e').split('e'); | |
return +(num[0] + 'e' + (+num[1] - decimalPlaces)); | |
}, | |
// Decimal trunc | |
trunc: function(num, decimalPlaces) { | |
num = (num + 'e').split('e'); | |
num = Math.trunc(num[0] + 'e' + (+num[1] + decimalPlaces)); | |
num = (num + 'e').split('e'); | |
return +(num[0] + 'e' + (+num[1] - decimalPlaces)); | |
} | |
}; | |
})(); | |
// Solution 2 | |
var DecimalPrecision2 = (function() { | |
if (Number.EPSILON === undefined) { | |
Number.EPSILON = Math.pow(2, -52); | |
} | |
if (Math.trunc === undefined) { | |
Math.trunc = function(v) { | |
return v < 0 ? Math.ceil(v) : Math.floor(v); | |
}; | |
} | |
return { | |
isRound: function(num, decimalPlaces) { | |
//return this.round(num, decimalPlaces) === num; | |
return decimalPlaces >= 0 && | |
+num.toFixed(decimalPlaces) === num; | |
}, | |
// Decimal round (half away from zero) | |
round: function(num, decimalPlaces) { | |
var p = Math.pow(10, decimalPlaces); | |
var e = Number.EPSILON * num * p; | |
return Math.round((num * p) + e) / p; | |
}, | |
// Decimal ceil | |
ceil: function(num, decimalPlaces) { | |
if (this.isRound(num, decimalPlaces)) | |
return num; | |
var p = Math.pow(10, decimalPlaces); | |
return Math.ceil(num * p) / p; | |
}, | |
// Decimal floor | |
floor: function(num, decimalPlaces) { | |
if (this.isRound(num, decimalPlaces)) | |
return num; | |
var p = Math.pow(10, decimalPlaces); | |
return Math.floor(num * p) / p; | |
}, | |
// Decimal trunc | |
trunc: function(num, decimalPlaces) { | |
if (this.isRound(num, decimalPlaces)) | |
return num; | |
var p = Math.pow(10, decimalPlaces); | |
return Math.trunc(num * p) / p; | |
} | |
}; | |
})(); | |
// Solution 3 | |
var DecimalPrecision3 = (function() { | |
if (Math.sign === undefined) { | |
Math.sign = function(x) { | |
return ((x > 0) - (x < 0)) || +x; | |
}; | |
} | |
if (Math.trunc === undefined) { | |
Math.trunc = function(v) { | |
return v < 0 ? Math.ceil(v) : Math.floor(v); | |
}; | |
} | |
// Eliminate floating-point inaccuracies. | |
var strip = function(num) { | |
return parseFloat(num.toPrecision(15)); | |
}; | |
return { | |
// Decimal round (half away from zero) | |
round: function(num, decimalPlaces) { | |
var p = Math.pow(10, decimalPlaces); | |
var r = Math.round(strip(Math.abs(num * p))) / p; | |
return Math.sign(num) * r; | |
}, | |
// Decimal ceil | |
ceil: function(num, decimalPlaces) { | |
var p = Math.pow(10, decimalPlaces); | |
return Math.ceil(strip(num * p)) / p; | |
}, | |
// Decimal floor | |
floor: function(num, decimalPlaces) { | |
var p = Math.pow(10, decimalPlaces); | |
return Math.floor(strip(num * p)) / p; | |
}, | |
// Decimal trunc | |
trunc: function(num, decimalPlaces) { | |
var p = Math.pow(10, decimalPlaces); | |
return Math.trunc(strip(num * p)) / p; | |
} | |
}; | |
})(); | |
// Solution 4 | |
var DecimalPrecision4 = (function() { | |
if (Math.sign === undefined) { | |
Math.sign = function(x) { | |
return ((x > 0) - (x < 0)) || +x; | |
}; | |
} | |
if (Math.trunc === undefined) { | |
Math.trunc = function(v) { | |
return v < 0 ? Math.ceil(v) : Math.floor(v); | |
}; | |
} | |
var toPrecision = function(num, significantDigits) { | |
var e = Math.floor(Math.log10(Math.abs(num))); | |
var p = Math.pow(10, significantDigits - e - 1); | |
return Math.round(num * p) / p; | |
}; | |
// Eliminate floating-point inaccuracies. | |
var strip = function(num) { | |
return toPrecision(num, 15); | |
}; | |
return { | |
// Decimal round (half away from zero) | |
round: function(num, decimalPlaces) { | |
var p = Math.pow(10, decimalPlaces); | |
var r = Math.round(strip(Math.abs(num * p))) / p; | |
return Math.sign(num) * r; | |
}, | |
// Decimal ceil | |
ceil: function(num, decimalPlaces) { | |
var p = Math.pow(10, decimalPlaces); | |
return Math.ceil(strip(num * p)) / p; | |
}, | |
// Decimal floor | |
floor: function(num, decimalPlaces) { | |
var p = Math.pow(10, decimalPlaces); | |
return Math.floor(strip(num * p)) / p; | |
}, | |
// Decimal trunc | |
trunc: function(num, decimalPlaces) { | |
var p = Math.pow(10, decimalPlaces); | |
return Math.trunc(strip(num * p)) / p; | |
} | |
}; | |
})(); | |
}; | |
suite.add("Solution 1 (Exponential notation)", function () { | |
/** Solution 1 (Exponential notation) **/ | |
DecimalPrecision.round(0.5, 0); | |
DecimalPrecision.round(-0.5, 0); | |
DecimalPrecision.ceil(1e-8, 2); | |
DecimalPrecision.floor(1e-8, 2); | |
DecimalPrecision.round(5.12, 1); | |
DecimalPrecision.round(-5.12, 1); | |
DecimalPrecision.ceil(5.12, 1); | |
DecimalPrecision.ceil(-5.12, 1); | |
DecimalPrecision.floor(5.12, 1); | |
DecimalPrecision.floor(-5.12, 1); | |
DecimalPrecision.trunc(5.12, 1); | |
DecimalPrecision.trunc(-5.12, 1); | |
DecimalPrecision.round(1.005, 2); | |
DecimalPrecision.round(39.425, 2); | |
DecimalPrecision.round(-1.005, 2); | |
DecimalPrecision.round(-39.425, 2); | |
DecimalPrecision.ceil(9.130, 2); | |
DecimalPrecision.ceil(65.180, 2); | |
DecimalPrecision.ceil(-2.260, 2); | |
DecimalPrecision.ceil(-18.150, 2); | |
DecimalPrecision.floor(2.260, 2); | |
DecimalPrecision.floor(18.150, 2); | |
DecimalPrecision.floor(-9.130, 2); | |
DecimalPrecision.floor(-65.180, 2); | |
DecimalPrecision.trunc(2.260, 2); | |
DecimalPrecision.trunc(18.150, 2); | |
DecimalPrecision.trunc(-2.260, 2); | |
DecimalPrecision.trunc(-18.150, 2); | |
DecimalPrecision.round(1262.48, -1); | |
DecimalPrecision.round(1262.48, -2); | |
}); | |
suite.add("Solution 2 (Number.EPSILON)", function () { | |
/** Solution 2 (Number.EPSILON) **/ | |
DecimalPrecision2.round(0.5, 0); | |
DecimalPrecision2.round(-0.5, 0); | |
DecimalPrecision2.ceil(1e-8, 2); | |
DecimalPrecision2.floor(1e-8, 2); | |
DecimalPrecision2.round(5.12, 1); | |
DecimalPrecision2.round(-5.12, 1); | |
DecimalPrecision2.ceil(5.12, 1); | |
DecimalPrecision2.ceil(-5.12, 1); | |
DecimalPrecision2.floor(5.12, 1); | |
DecimalPrecision2.floor(-5.12, 1); | |
DecimalPrecision2.trunc(5.12, 1); | |
DecimalPrecision2.trunc(-5.12, 1); | |
DecimalPrecision2.round(1.005, 2); | |
DecimalPrecision2.round(39.425, 2); | |
DecimalPrecision2.round(-1.005, 2); | |
DecimalPrecision2.round(-39.425, 2); | |
DecimalPrecision2.ceil(9.130, 2); | |
DecimalPrecision2.ceil(65.180, 2); | |
DecimalPrecision2.ceil(-2.260, 2); | |
DecimalPrecision2.ceil(-18.150, 2); | |
DecimalPrecision2.floor(2.260, 2); | |
DecimalPrecision2.floor(18.150, 2); | |
DecimalPrecision2.floor(-9.130, 2); | |
DecimalPrecision2.floor(-65.180, 2); | |
DecimalPrecision2.trunc(2.260, 2); | |
DecimalPrecision2.trunc(18.150, 2); | |
DecimalPrecision2.trunc(-2.260, 2); | |
DecimalPrecision2.trunc(-18.150, 2); | |
DecimalPrecision2.round(1262.48, -1); | |
DecimalPrecision2.round(1262.48, -2); | |
}); | |
suite.add("Solution 3 (Double rounding)", function () { | |
/** Solution 3 (Double rounding) **/ | |
DecimalPrecision3.round(0.5, 0); | |
DecimalPrecision3.round(-0.5, 0); | |
DecimalPrecision3.ceil(1e-8, 2); | |
DecimalPrecision3.floor(1e-8, 2); | |
DecimalPrecision3.round(5.12, 1); | |
DecimalPrecision3.round(-5.12, 1); | |
DecimalPrecision3.ceil(5.12, 1); | |
DecimalPrecision3.ceil(-5.12, 1); | |
DecimalPrecision3.floor(5.12, 1); | |
DecimalPrecision3.floor(-5.12, 1); | |
DecimalPrecision3.trunc(5.12, 1); | |
DecimalPrecision3.trunc(-5.12, 1); | |
DecimalPrecision3.round(1.005, 2); | |
DecimalPrecision3.round(39.425, 2); | |
DecimalPrecision3.round(-1.005, 2); | |
DecimalPrecision3.round(-39.425, 2); | |
DecimalPrecision3.ceil(9.130, 2); | |
DecimalPrecision3.ceil(65.180, 2); | |
DecimalPrecision3.ceil(-2.260, 2); | |
DecimalPrecision3.ceil(-18.150, 2); | |
DecimalPrecision3.floor(2.260, 2); | |
DecimalPrecision3.floor(18.150, 2); | |
DecimalPrecision3.floor(-9.130, 2); | |
DecimalPrecision3.floor(-65.180, 2); | |
DecimalPrecision3.trunc(2.260, 2); | |
DecimalPrecision3.trunc(18.150, 2); | |
DecimalPrecision3.trunc(-2.260, 2); | |
DecimalPrecision3.trunc(-18.150, 2); | |
DecimalPrecision3.round(1262.48, -1); | |
DecimalPrecision3.round(1262.48, -2); | |
}); | |
suite.add("Solution 4 (Double rounding v2)", function () { | |
/** Solution 4 (Double rounding v2) **/ | |
DecimalPrecision4.round(0.5, 0); | |
DecimalPrecision4.round(-0.5, 0); | |
DecimalPrecision4.ceil(1e-8, 2); | |
DecimalPrecision4.floor(1e-8, 2); | |
DecimalPrecision4.round(5.12, 1); | |
DecimalPrecision4.round(-5.12, 1); | |
DecimalPrecision4.ceil(5.12, 1); | |
DecimalPrecision4.ceil(-5.12, 1); | |
DecimalPrecision4.floor(5.12, 1); | |
DecimalPrecision4.floor(-5.12, 1); | |
DecimalPrecision4.trunc(5.12, 1); | |
DecimalPrecision4.trunc(-5.12, 1); | |
DecimalPrecision4.round(1.005, 2); | |
DecimalPrecision4.round(39.425, 2); | |
DecimalPrecision4.round(-1.005, 2); | |
DecimalPrecision4.round(-39.425, 2); | |
DecimalPrecision4.ceil(9.130, 2); | |
DecimalPrecision4.ceil(65.180, 2); | |
DecimalPrecision4.ceil(-2.260, 2); | |
DecimalPrecision4.ceil(-18.150, 2); | |
DecimalPrecision4.floor(2.260, 2); | |
DecimalPrecision4.floor(18.150, 2); | |
DecimalPrecision4.floor(-9.130, 2); | |
DecimalPrecision4.floor(-65.180, 2); | |
DecimalPrecision4.trunc(2.260, 2); | |
DecimalPrecision4.trunc(18.150, 2); | |
DecimalPrecision4.trunc(-2.260, 2); | |
DecimalPrecision4.trunc(-18.150, 2); | |
DecimalPrecision4.round(1262.48, -1); | |
DecimalPrecision4.round(1262.48, -2); | |
}); | |
suite.on("cycle", function (evt) { | |
console.log(" - " + evt.target); | |
}); | |
suite.on("complete", function (evt) { | |
console.log(new Array(30).join("-")); | |
var results = evt.currentTarget.sort(function (a, b) { | |
return b.hz - a.hz; | |
}); | |
results.forEach(function (item) { | |
console.log((idx + 1) + ". " + item); | |
}); | |
}); | |
console.log("Decimal Rounding - Exponential notation vs Number.EPSILON vs Double rounding vs Double rounding v2 #jsbench"); | |
console.log(new Array(30).join("-")); | |
suite.run(); | |
}); |
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