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"""TestCase for rps game.""" | |
import unittest | |
from homework_2 import playRockPaperScissors | |
class RPSRelationCase(unittest.TestCase): | |
"""RPSRelationCase unittest.""" | |
def test_rock_paper_scissor_function(self): | |
"""Test the relations between options.""" | |
# Do the rest of the test cases | |
# Remember to also test for invalid arguments depending on | |
# how you will refactor your code to handle such situations | |
self.assertTrue(playRockPaperScissors("r", "r"), "Tie!") | |
self.assertEqual(playRockPaperScissors("r", "p"), "Player 1 wins") | |
if __name__ == '__main__': | |
unittest.main() |
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def playRockPaperScissors(player1, player2): | |
"""Rock, Paper, Scissors game.""" | |
if player1 == player2: | |
return "Tie!" | |
# You can even refactor this so that instead of if ... elif ... you | |
# do a single statement like | |
# if player2 == "p" or player2 == "s" | |
# then return the single similar result | |
elif player1 == "r": | |
if player2 == "p": | |
return "Player 1 wins" | |
elif player2 == "s": | |
return "Player 1 wins" | |
elif player1 == "p": | |
if player2 == "r": | |
return "Player 2 wins" | |
elif player2 == "s": | |
return "Player 2 wins" | |
elif player1 == "s": | |
if player2 == "r": | |
return "Player 2 wins" | |
elif player2 == "p": | |
return "Player 1 wins" | |
# How you run the game | |
if __name__ == '__main__': | |
# something like python xxx r p | |
player1 = sys.argv[1] | |
player2 = sys.argv[2] # or you can hook that random move you have implemented here :) | |
print playRockPaperScissors(player1, player2) |
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