Created
July 18, 2012 17:46
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samurai, samurai, samurai
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#!/usr/bin/env python | |
import sys | |
import random | |
import pygame | |
from pygame.locals import * | |
# window shit | |
pygame.init() | |
DS = pygame.display.set_mode((800, 600), 0, 32) | |
pygame.display.set_caption('I CAN HAZ SAMURAI?') | |
FPS = 15 | |
fpsClock = pygame.time.Clock() | |
# some colors | |
colors = { | |
'BLACK': (0, 0, 0), | |
'WHITE': (255, 255, 250), | |
'RED': (255, 0, 0), | |
'GREEN': (0, 255, 0), | |
'BLUE': (0, 0, 255) | |
} | |
# graphic | |
sam = pygame.image.load('samurai.jpg') | |
maxx = DS.get_width() - sam.get_width() - 10 | |
maxy = DS.get_height() - sam.get_height() - 10 | |
# game loop | |
while True: | |
# bad call here but want to preserve color names for other stuff | |
DS.fill(colors[random.choice(colors.keys())]) | |
DS.blit(sam, ( | |
random.randint(10, maxx), | |
random.randint(10, maxy) | |
) | |
) | |
for event in pygame.event.get(): | |
if event.type == QUIT: | |
pygame.quit() | |
sys.exit() | |
pygame.display.update() | |
fpsClock.tick(FPS) |
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