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LookAtパターン・改改
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| {-# LANGUAGE TemplateHaskell, MultiParamTypeClasses, TypeSynonymInstances #-} | |
| {-# LANGUAGE FlexibleInstances, GADTs, FlexibleContexts #-} | |
| import Control.Monad.State | |
| import Control.Lens | |
| import Control.Monad.Operational.TH (makeSingletons) | |
| import Control.Monad.Operational.Mini | |
| import Data.Functor.Product | |
| data Pattern p q x where | |
| Hook :: Either (State p ()) (State q ()) -> Pattern p q () | |
| Self :: Pattern p q p | |
| Env :: Pattern p q q | |
| makeSingletons ''Pattern | |
| type LookAt p q = Program (Pattern p q) | |
| runLookAt :: p -> q -> LookAt p q a -> Product (State p) (State q) a | |
| runLookAt p q = interpret (step p q) where | |
| step :: p -> q -> Pattern p q a -> Product (State p) (State q) a | |
| step _ _ (Hook (Left f)) = Pair f (return ()) | |
| step _ _ (Hook (Right f)) = Pair (return ()) f | |
| step p _ Self = Pair (return p) (return p) | |
| step _ q Env = Pair (return q) (return q) | |
| data Chara = Chara { _posC :: (Int, Int) } deriving (Eq, Show) | |
| data Bullet = Bullet { _posB :: (Int, Int) } deriving (Eq, Show) | |
| data Field = Field { | |
| _player :: Chara, | |
| _bullets :: [Bullet] | |
| } deriving (Eq, Show) | |
| f = Field (Chara (0,100)) [Bullet (100,200), Bullet (20,300)] | |
| makeLenses ''Chara | |
| makeLenses ''Bullet | |
| makeLenses ''Field | |
| updateChara :: LookAt Chara Field () | |
| updateChara = do | |
| p <- self | |
| hook $ Left $ do | |
| let (x,y) = p^.posC | |
| posC .= (x+100, y-100) | |
| bulletA :: LookAt Bullet Field () | |
| bulletA = do | |
| b <- self | |
| f <- env | |
| hook $ Left $ do | |
| (x,y) <- (^.posB) `fmap` get | |
| posB .= (x,length (f^.bullets)) | |
| hook $ Right $ do | |
| bullets %= (b:) | |
| runBullets :: State Field () | |
| runBullets = do | |
| bs <- use bullets | |
| f <- use id | |
| let pairs = map (\b -> runLookAt b f bulletA) bs | |
| bullets .= (map (\(b,f) -> execState f b) $ zip bs $ map (\(Pair f _) -> f) pairs) | |
| modify $ execState $ mapM (\(Pair _ g) -> g) pairs | |
| {- | |
| -- p is connected to (/ stands on) q under relationship r with environment m | |
| class Connected m p q where | |
| hook :: m p () -> m q () | |
| self :: m q p | |
| newtype State' a b = State' (State a b) | |
| unState' :: State' a b -> State a b | |
| unState' (State' m) = m | |
| instance Connected State' Chara Field where | |
| hook (State' m) = State' $ player %= execState m | |
| self = State' $ use player | |
| -} |
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