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November 7, 2017 16:58
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PVector p = new PVector(320, 240); | |
PVector t = p; | |
PVector e = new PVector(100, 100); | |
void setup() { | |
size(640, 480); | |
noCursor(); | |
} | |
void draw() { | |
t = new PVector(mouseX, mouseY); | |
p.x = tween(p.x,t.x,e.x); | |
p.y = tween(p.y,t.y,e.y); | |
background(0); | |
noStroke(); | |
fill(255); | |
ellipseMode(CENTER); | |
ellipse(p.x, p.y, 5, 5); | |
fill(255, 0, 0); | |
ellipse(t.x, t.y, 5, 5); | |
if(e.x>5){ | |
e.x--; | |
e.y = e.x; | |
} | |
} | |
float tween(float v1, float v2, float e) { | |
v1 += (v2-v1)/e; | |
return v1; | |
} |
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